pf2e-color-effects
By InfamousSky
enhanced-terrain-layer
By ironmonk88
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pf2e-color-effects | enhanced-terrain-layer | |
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3 | 4 | |
- | 23 | |
- | - | |
- | 3.8 | |
- | 8 months ago | |
JavaScript | ||
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pf2e-color-effects
Posts with mentions or reviews of pf2e-color-effects.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-20.
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Best way to tell a PC is holding a torch?
You can use PF2e Token Markers and apply a marker to the token that way.
-
What VTT is best suited for Pathfinder?
PF2e Token Markers: https://gitlab.com/InfamousSky/pf2e-color-effects
- Pathfinder 2e: Any mods that specifically handle afflictions?
enhanced-terrain-layer
Posts with mentions or reviews of enhanced-terrain-layer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-10.
-
Canvas drawing failed warning
I got this error too, and it was due to a newer version of the Enhanced Terrain Layer module. Rolling it back to 10.6 fixed the issue. See bug report here.
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What VTT is best suited for Pathfinder?
Enhanced Terrain Layer: https://github.com/ironmonk88/enhanced-terrain-layer
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Necessary/Useful Modules & current version update?
Enhanced Terrain Layer
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A few questions about the Pathfinder 2e system
For difficult terrain there's also modules... modules for everything! :-) We're using the Drag Ruler module and its addon PF2E Drag Ruler Integration for measuring distances directly. Works great. Now, there's a possibility to use that module with another one for difficult terrain, Terrain Ruler (https://foundryvtt.com/packages/terrain-ruler) and/or Enhanced Terrain Layer (https://github.com/ironmonk88/enhanced-terrain-layer).
What are some alternatives?
When comparing pf2e-color-effects and enhanced-terrain-layer you can also consider the following projects:
pf2e-persistent-damage - Keeps track of persistent damage on actors for PF2E for Foundry VTT
FoundryVTT-hotbar-uses
PF2e-Target-Damage - Discord: @vauxs
pf2e-extempore-effects - FoundryVTT pf2e module
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
PF2e-Animal-Companions - A module for Foundry VTT that helps automate PF2e companions like animal companions and eidolons.
monks-active-tiles
pf2edragruler
foundryvtt-pf2e-f-is-for-flatfooted - FoundryVTT Module - PF2e F is for Flatfooted
pf2e - A community contributed game system for Pathfinder Second Edition.
pf2e-color-effects vs pf2e-persistent-damage
enhanced-terrain-layer vs FoundryVTT-hotbar-uses
pf2e-color-effects vs PF2e-Target-Damage
enhanced-terrain-layer vs PF2e-Target-Damage
pf2e-color-effects vs pf2e-extempore-effects
enhanced-terrain-layer vs FoundryVTT-Drag-Upload
pf2e-color-effects vs PF2e-Animal-Companions
enhanced-terrain-layer vs monks-active-tiles
pf2e-color-effects vs pf2edragruler
enhanced-terrain-layer vs foundryvtt-pf2e-f-is-for-flatfooted
pf2e-color-effects vs foundryvtt-pf2e-f-is-for-flatfooted
enhanced-terrain-layer vs pf2e