permafrost-engine
teiserver
permafrost-engine | teiserver | |
---|---|---|
10 | 138 | |
2,596 | 40 | |
- | - | |
9.5 | 9.7 | |
about 1 month ago | 6 days ago | |
C | Elixir | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
permafrost-engine
- Permafrost engine – An OpenGL RTS game engine written in C
- are there tutorials for code organization for games in C?
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Three Dynamic Array Implementations : Template-Macro, Void Pointer , Fat Pointer
Yea, bit annoying to do that, especially in a large project some vectors need to be static some need to be exposed in the API. In my mind the best solution is to add another macro parameter that lets the user change the function scope on the fly. See the vector used in the permafrost engine (a fellow redditor); when I first saw how he wrote his template macros it was a game changing trick.
- Show HN: I wrote my own RTS game engine in 70k SLOC of C
- I wrote my own RTS game engine in 70k SLOC of C
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EVERGLORY - my one-man open-source passion project RTS - gets a new trailer and a Linux demo!
And the source code for the engine is here on GitHub. I've written like 75k SLOC of C for it. It's a pretty general-purpose RTS engine that could be used for a lot of things - full conversions, remakes of classics, other RTS/citybuilder/ARPG games, and more. It has a Python scripting API for the top-level gameplay logic.
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Devlog about my C99 own-engine RTS - Projectile Simulation + Target Finding for Large Crowds
BTW, the engine is fully open-source. So if you want to take a deep dive into the code, it's here: https://github.com/eduard-permyakov/permafrost-engine
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100k members! To celebrate, what is your favorite piece of C code you have written?
I'm into my third year of writing my own RTS game engine in C. Complete with OpenGL rendering, group pathfinding of 1k+ entities, Python scripting, yada, yada, yada.
teiserver
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Supreme Commander Graphics Study
Enjoy that style ? Go play Beyond All Reason, its free and open-source spiritual heir - https://www.beyondallreason.info
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recommend me free strategy games
Beyond All Reason
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Zero-k: A libre sci-fi RTS game, with an economy based on metal and energy
Is Zero-k still popular now that its cousin https://www.beyondallreason.info has matured ?
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OpenRA – Classic strategy games rebuilt for the modern era
May I present, Beyond All Reason - https://www.beyondallreason.info/
Like OpenRA it's open source too.
Disclaimer, I'm one of the devs for it.
- Microsoft wins FTC fight to buy Activision Blizzard
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Narazili jste na nějaké zajímavé hry během slev na Steamu?
Není to na Steamu ale je to open source hra ve stylu Supreme Commander. Jmenuje se to "Beyond All Reason"
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Hotshot playing BeyondAllReason. An amazing RTS
BeyondAllReason is an amazing RTS and it is completely free. It is being developed by a bunch of volunteers and is crowdfunded by donations. The game is amazing and although still in development is already class leading. https://www.beyondallreason.info/
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[PC][2008 maybe] some obscure RTS game that involved machines to extract resources, tanks/vehicles and turrets, and a very long range turret
Beyond all reason?
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I want to buy a new rts game . Do you have any to suggest ? bellow are the rts's that i have
Beyond all reason seems to be all the buzz right now. Its a Total Annihilation remake and its free. Definately worth a try. https://www.beyondallreason.info/
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Need game recommendation
www.beyondallreason.info
What are some alternatives?
qb64 - BASIC for the modern era.
wasmcloud-otp - wasmCloud host runtime that leverages Elixir/OTP and Rust to provide simple, secure, distributed application development using the actor model
mark_vi - mark_v_1099_revision_4_source
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
no - Source code for the no app
unknown-horizons - Unknown Horizons official code repository
Quake-2 - Quake 2 GPL Source Release
flare-game - Fantasy action RPG using the FLARE engine
instead - INSTEAD - Simple Text Adventure Interpreter
ddnet - DDraceNetwork, a free cooperative platformer game
ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena
OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe