permafrost-engine VS LearnC

Compare permafrost-engine vs LearnC and see what are their differences.

LearnC

Contains source code and resources for the Ebook Learn C Games Programming For Beginners Windows edition. (by David-H-Bolton)
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permafrost-engine LearnC
10 5
2,596 15
- -
9.5 0.0
about 1 month ago over 1 year ago
C C
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

permafrost-engine

Posts with mentions or reviews of permafrost-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-09.

LearnC

Posts with mentions or reviews of LearnC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-10.
  • How would I structure a game engine in C that uses SDL2
    1 project | /r/C_Programming | 12 Jun 2022
    Yes I have written a game in C/SDL2. It's 2,200 lines long. The Windows C code (actually easy to convert to Linux) is in the asteroids_ch48.zip file in https://github.com/David-H-Bolton/LearnC You'll need the sounds and graphics and have to install SDL2 on your PC.
  • Is C a decent programming language for small(ish) games?
    2 projects | /r/C_Programming | 10 May 2022
    I wrote an asteroids game in C with SDL2 about 2,200 lines. On Windows and Linux. It had aliens, ran at 60 fps, had pixel perfect collision detection and a high-score table. Source code is on GitHub( Windows version) and Linux. In both cases you need the chapter 48 files plus the graphics.zip and sounds.zip in the Windows folder.
  • Ast3r0id: My first ever game in C with SDL2
    3 projects | /r/C_Programming | 13 Aug 2021
    I too wrote an Asteroids game in C with SDL2. It's about 2,200 lines long and there's a Linux (compiled with clang) and Windows (compiled with Visual studio 2019) version. The Linux one The Windows one.
  • raylib vs SDL2 vs Allegro. Which would you recommend for simple games?
    3 projects | /r/C_Programming | 11 May 2021
    I wrote asteroids in C + SDL2 about 2,000 lines of code and that included high score table, and high speed pixel perfect collision detection. The code is here: Windows C source code (Visual Studio), or Linux C Source code (VS Code + clang). The chapter 48 has the full version; the other chapters are steps.
  • 100k members! To celebrate, what is your favorite piece of C code you have written?
    12 projects | /r/C_Programming | 3 Feb 2021
    An asteroids game. 2,200 lines of C (with SDL2). Best bit is the collision detection which I devised; it's pixel perfect and runs at 60 fps. Windows source code is here (use the asteroids_ch48.zip file) https://github.com/David-H-Bolton/LearnC and Linux https://github.com/David-H-Bolton/LearnCOnLinux

What are some alternatives?

When comparing permafrost-engine and LearnC you can also consider the following projects:

qb64 - BASIC for the modern era.

smenu - smenu started as a lightweight and flexible terminal menu generator, but quickly evolved into a powerful and versatile CLI selection tool for interactive or scripting use.

mark_vi - mark_v_1099_revision_4_source

2n - 2048 clone for the console, written in C

no - Source code for the no app

cave9 - gravity cave-exploration game (SF-Cave goes 3D)

Quake-2 - Quake 2 GPL Source Release

hos-x86 - A simple Unix like operating system from scratch.

instead - INSTEAD - Simple Text Adventure Interpreter

tilck - A Tiny Linux-Compatible Kernel

ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena

no - A silly, useless alternative to the well-known UNIX "yes" command