paperclips
.NET Runtime
paperclips | .NET Runtime | |
---|---|---|
121 | 608 | |
68 | 14,139 | |
- | 1.6% | |
10.0 | 10.0 | |
over 4 years ago | 2 days ago | |
Shell | C# | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
paperclips
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Edgar, Build a Dyson Swarm
I came here to comment the same thing. And just in case other HN users are not aware of it, here is the link for U.P. https://www.decisionproblem.com/paperclips/
Thank me later for the productivity sinkhole and all the wasted time ;-)
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What fictional villain do you think is actually right?
Nah, maximizers are the real threat of AI. It's not trying to enslave or destroy us, we're just in the way of making more paperclips. There's also self preservation (a la Skynet), where it decides that because some people would shut it down, it lashes out and prevents itself from being shut down, permanently.
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Ask HN: What is the most memorable game you played?
Universal Paperclips. It made me feel what exponential growth is, and kept me hooked. https://www.decisionproblem.com/paperclips/
- AGI Simulator
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Which alternative world scenario WYR live in?
also there is a free browser game that explores the same topic and it’s lots of fun
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RCP OC: Could a (very small) fangame be tractable?
However, we do have pretty good artists, some solid animatics of the bigger RCPs, and some pretty decent codefriends. A small, unique, tractable webgame might help market the community, especially if it's built around a good story. A weird, interesting little game like paperclip maximizer or dark room could perform very well - those always seem to get substantial traction. Likewise, a short visual novel with solid art direction could serve as a community flagship ("Look what we can make!") and draw people in.
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'Idle Bloodlines' - Unleash Your Dynasty’s Power | Official Trailer
the genre is often refered to as "incremental games" the most commonly known one is cookie clicker. Basically you do a task which gets you points that lets you automate that task. More points = more quickly automating the task. You start off with "oh this thing costs 10 points" and eventually it costs 1.4e10140 . If you want one that has a nice clear ending I'd recommend Universal Paperclips it takes 4-8 hours to beat.
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In love with the new event. What’s your opinion about it so far?
Yes! I played the web version but I think they might have app versions for mobile! https://www.decisionproblem.com/paperclips/
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I just discovered these types of games and I love them! What are some of the best incremental games out there? Pc or mobile doesnt matter.
I've always had a soft spot for Universal Paperclips.
- US urged to reveal UFO evidence after claim that it has intact alien vehicles
.NET Runtime
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Airline keeps mistaking 101-year-old woman for baby
It's an interesting "time is a circle" problem given that a century only has 100 years and then we loop around again. 2-digit years is convenient for people in many situations but they are very lossy, and horrible for machines.
It reminds me of this breaking change to .Net from last year.[1][2] Maybe AA just needs to update .Net which would pad them out until the 2050's when someone born in the 1950s would be having...exactly the same problem in the article. (It is configurable now so you could just keep pushing it each decade, until it wraps again).
Or they could use 4-digit years.
[1] https://github.com/dotnet/runtime/issues/75148
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The software industry rapidly convergng on 3 languages: Go, Rust, and JavaScript
These can also be passed as arguments to `dotnet publish` if necessary.
Reference:
- https://learn.microsoft.com/en-us/dotnet/core/deploying/nati...
- https://github.com/dotnet/runtime/blob/main/src/coreclr/nati...
- https://github.com/dotnet/runtime/blob/5b4e770daa190ce69f402... (full list of recognized keys for IlcInstructionSet)
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The Performance Impact of C++'s `final` Keyword
Yes, that is true. I'm not sure about JVM implementation details but the reason the comment says "virtual and interface" calls is to outline the difference. Virtual calls in .NET are sufficiently close[0] to virtual calls in C++. Interface calls, however, are coded differently[1].
Also you are correct - virtual calls are not terribly expensive, but they encroach on ever limited* CPU resources like indirect jump and load predictors and, as noted in parent comments, block inlining, which is highly undesirable for small and frequently called methods, particularly when they are in a loop.
* through great effort of our industry to take back whatever performance wins each generation brings with even more abstractions that fail to improve our productivity
[0] https://github.com/dotnet/coreclr/blob/4895a06c/src/vm/amd64...
[1] https://github.com/dotnet/runtime/blob/main/docs/design/core... (mind you, the text was initially written 18 ago, wow)
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Java 23: The New Features Are Officially Announced
If you care about portable SIMD and performance, you may want to save yourself trouble and skip to C# instead, it also has an extensive guide to using it: https://github.com/dotnet/runtime/blob/69110bfdcf5590db1d32c...
CoreLib and many new libraries are using it heavily to match performance of manually intensified C++ code.
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Locally test and validate your Renovate configuration files
DEBUG: packageFiles with updates (repository=local) "config": { "nuget": [ { "deps": [ { "datasource": "nuget", "depType": "nuget", "depName": "Microsoft.Extensions.Hosting", "currentValue": "7.0.0", "updates": [ { "bucket": "non-major", "newVersion": "7.0.1", "newValue": "7.0.1", "releaseTimestamp": "2023-02-14T13:21:52.713Z", "newMajor": 7, "newMinor": 0, "updateType": "patch", "branchName": "renovate/dotnet-monorepo" }, { "bucket": "major", "newVersion": "8.0.0", "newValue": "8.0.0", "releaseTimestamp": "2023-11-14T13:23:17.653Z", "newMajor": 8, "newMinor": 0, "updateType": "major", "branchName": "renovate/major-dotnet-monorepo" } ], "packageName": "Microsoft.Extensions.Hosting", "versioning": "nuget", "warnings": [], "sourceUrl": "https://github.com/dotnet/runtime", "registryUrl": "https://api.nuget.org/v3/index.json", "homepage": "https://dot.net/", "currentVersion": "7.0.0", "isSingleVersion": true, "fixedVersion": "7.0.0" } ], "packageFile": "RenovateDemo.csproj" } ] }
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Chrome Feature: ZSTD Content-Encoding
https://github.com/dotnet/runtime/issues/59591
Support zstd Content-Encoding:
- Writing x86 SIMD using x86inc.asm (2017)
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Why choose async/await over threads?
We might not be that far away already. There is this issue[1] on Github, where Microsoft and the community discuss some significant changes.
There is still a lot of questions unanswered, but initial tests look promising.
Ref: https://github.com/dotnet/runtime/issues/94620
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Redis License Changed
https://github.com/dotnet/dotnet exists for source build that stitches together SDK, Roslyn, runtime and other dependencies. A lot of them can be built and used individually, which is what contributors usually do. For example, you can clone and build https://github.com/dotnet/runtime and use the produced artifacts to execute .NET assemblies or build .NET binaries.
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Garnet – A new remote cache-store from Microsoft Research
Yeah, it kind of is. There are quite a few of experiments that are conducted to see if they show promise in the prototype form and then are taken further for proper integration if they do.
Unfortunately, object stack allocation was not one of them even though DOTNET_JitObjectStackAllocation configuration knob exists today, enabling it makes zero impact as it almost never kicks in. By the end of the experiment[0], it was concluded that before investing effort in this kind of feature becomes profitable given how a lot of C# code is written, there are many other lower hanging fruits.
To contrast this, in continuation to green threads experiment, a runtime handled tasks experiment[1] which moves async state machine handling from IL emitted by Roslyn to special-cased methods and then handling purely in runtime code has been a massive success and is now being worked on to be integrated in one of the future version of .NET (hopefully 10?)
[0] https://github.com/dotnet/runtime/issues/11192
[1] https://github.com/dotnet/runtimelab/blob/feature/async2-exp...
What are some alternatives?
packj - Packj stops :zap: Solarwinds-, ESLint-, and PyTorch-like attacks by flagging malicious/vulnerable open-source dependencies ("weak links") in your software supply-chain
Ryujinx - Experimental Nintendo Switch Emulator written in C#
tetra - Tetra - A full stack component framework for Django using Alpine.js
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
BIG-bench - Beyond the Imitation Game collaborative benchmark for measuring and extrapolating the capabilities of language models
actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.
hiring-without-whiteboards - ⭐️ Companies that don't have a broken hiring process
WASI - WebAssembly System Interface
meta - Meta discussions and unicorns. Not necessarily in that order.
CoreCLR - CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
vgpu_unlock - Unlock vGPU functionality for consumer grade GPUs.