pangamebook VS gamebookformat

Compare pangamebook vs gamebookformat and see what are their differences.

pangamebook

Lua-filter for Pandoc to generate gamebook by shuffling headers and changing to numbers (by lifelike)

gamebookformat

NOTE: This repo is unmaintained. See https://github.com/lifelike/pangamebook for a better tool to do this. A markup-language and set of command-line tools for gamebooks or choice-based interactive fiction for print/ebooks or playing in a browser (could be embedded in app). (by lifelike)
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pangamebook gamebookformat
11 4
16 45
- -
2.6 0.0
8 months ago almost 4 years ago
Lua HTML
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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pangamebook

Posts with mentions or reviews of pangamebook. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-28.
  • Software to create a printable book-format gamebook?
    1 project | /r/gamebooks | 15 Apr 2023
    I recommend pangamebook to generate printable PDFs and electronic EPUBs from the same source. It's a pandoc filter, so you can even choose the preferred format to type in - Markdown, RTF, Orgmode, ODT…
  • A quick thought about length
    1 project | /r/gamebooks | 23 May 2022
    I have thought of adding support for hidden variables by duplicating paragraphs to my pangamebook script. Probably as a separate script, to keep things simpler.
  • Lidenbaum post competition analysis
    1 project | /r/gamebooks | 17 Apr 2022
    EPUB would indeed have been nice. (Pandoc can export to EPUB. Makes it easy to batch-export all books to different formats and could also do whatever other processing you want to do. And, coincidentally (ahem), I also made a filter for Pandoc that makes it possible to automatically add gamebook cross-references and/or shuffle the paragraphs automatically... https://github.com/lifelike/pangamebook).
  • Interactive Fiction Writing On Android
    2 projects | /r/interactivefiction | 28 Mar 2022
    There are also command-line tools for writing choice-based i-f, that it sounds like you want to do, like some command-line variants of Twine. Never tried, but I suppose most of those also can run in Termux as well as on a laptop. I know my own little tool (pangamebook) works at least, because I test it regularly on my phone to make sure it works there if I ever want to edit a story away from my computer.
  • How do you shuffle paragraphs?
    1 project | /r/gamebooks | 24 Feb 2022
  • pangamebook: Filter for Pandoc to generate gamebooks
    1 project | /r/pandoc | 5 Oct 2021
    1 project | /r/gamebooks | 4 Oct 2021
  • Gamebook creators, what software do you use? do you know LGC3 (LibroGameCreator 3)?
    2 projects | /r/gamebooks | 24 Sep 2021
    I don't think I qualify as a true gamebook creator (yet?), but this is the latest tool I made for making gamebooks (the older ones are obsolete): https://github.com/lifelike/pangamebook
  • Gamebook creators. What is a simple to use tool for first time GB writers?
    1 project | /r/gamebooks | 4 Sep 2021
  • Gordian Book — Make PDF gamebooks from Twine
    2 projects | /r/interactivefiction | 9 May 2021
    I made two different tools for PDF downloads (my old gamebookformat and my newer, barely released yet, pangamebook. Your approach is different though... My idea was always to start from a format that is static and can not have any weird dynamic things that is not possible to include in a book. But Twine is full of precisely those weird things? How do you deal with that, like if there is conditional text in a paragraph, or inlined JavaScript? For my gamebookformat I experimented with Twine-export instead, because turning a static gamebook into Twince-code is kind of doable, and there is nothing that should not be possible to convert in that direction, but converting from Twine seemed much more difficult?

gamebookformat

Posts with mentions or reviews of gamebookformat. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-09.
  • Gordian Book — Make PDF gamebooks from Twine
    2 projects | /r/interactivefiction | 9 May 2021
    I made two different tools for PDF downloads (my old gamebookformat and my newer, barely released yet, pangamebook. Your approach is different though... My idea was always to start from a format that is static and can not have any weird dynamic things that is not possible to include in a book. But Twine is full of precisely those weird things? How do you deal with that, like if there is conditional text in a paragraph, or inlined JavaScript? For my gamebookformat I experimented with Twine-export instead, because turning a static gamebook into Twince-code is kind of doable, and there is nothing that should not be possible to convert in that direction, but converting from Twine seemed much more difficult?
  • MythOS, a tiny engine for making choose-your-own-adventure style games
    4 projects | /r/interactivefiction | 23 Feb 2021
    You can see more format examples here, but I think most of it are things you might want to be careful to avoid: https://github.com/lifelike/gamebookformat/tree/master/examples (and here are what some of the possible generated files from the examples look like, used for automated tests: https://github.com/lifelike/gamebookformat/tree/master/expected).
  • Planning a Gamebook, using Twine best way to write it in preparation for physically printing it as a book
    1 project | /r/gamebooks | 8 Feb 2021
    I wrote a script for this some years ago that you can download here: https://github.com/lifelike/gamebookformat

What are some alternatives?

When comparing pangamebook and gamebookformat you can also consider the following projects:

text-engine - A browser-based text adventure game engine and sample game

pandoc - Universal markup converter

twinejs - Twine, a tool for telling interactive, nonlinear stories

MythOS