packwiz
Launcher
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packwiz | Launcher | |
---|---|---|
7 | 7 | |
544 | 611 | |
3.7% | 0.8% | |
6.8 | 4.3 | |
8 days ago | 14 days ago | |
Go | Java | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
packwiz
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introducing packwiz2nix: one of the best tools for creating minecraft modpacks, now compatible with nix!
hi all! recently i've started work on hosting a minecraft server, configured mostly declaratively with nixos and nix-minecraft. one small problem i found was that there wasn't really a way to easily use packwiz (a great tool i use to keep modpacks up to date automatically, distribute to friends across multiple launchers, and deploy to servers) modpacks i already had - so, i figured why not integrate it with nix!
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Packwiz Virus
I installed an application called packwiz https://github.com/packwiz/packwiz and it tried the access the oculus vr setup which seems like a folder no good program would try to access.
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Building Minecraft modpacks on linux?
Perhaps try using the CLI tool packwiz. It's the one I personally use to maintain my packs
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Ferium 3.20.1! Ferium is a CLI Minecraft mod manager for Modrinth, CurseForge, and GitHub Releases, and it has been updated a lot since the first announcement, update your local copies now!
For modpacks, I'd recommend looking into Packwiz support. https://github.com/packwiz/packwiz
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Launcher to use nowadays ?
If you're creating a pack then browse for mods on the actual CurseForge (or Modrinth) sites and use Packwiz to manage the installation/updates of those mods.
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Is there a way to set up a modded server (forge) that doesn't require me to lead all my not so technologically inclined friends through the maze of installing mods.
If you are more technically inclined and have some server hosting space to spare, you might want to consider things like packwiz - this adds a MultiMC pre-launch hook that automatically updates modpacks - or SKCraft Launcher, a sort of "white-label launcher" that distributes whatever modpacks you like.
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Is there any ways that I can share a custom modpack with a friend?
git clone https://github.com/comp500/packwiz
Launcher
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Custom launcher
Now I did find something from a quick google search. I've never used it though so trust in your will. https://github.com/SKCraft/Launcher Now, however, I would like to preface that you may have to deal with allowing your launcher to be supported through Microsoft as I read elsewhere about the PolyMC launcher having their MSA client ID rejected when they had drama (although this is different it may be something you have to get) but I am not an expert regarding the subject so I cannot confirm.
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SSL certificates ain't allowed by Java...
The list of modpacks could not be downloaded · Issue #505 · SKCraft/Launcher (github.com)
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Third party downloads are not "leeching." We have a right to play modded Minecraft without corporate interference. Where did we go wrong? Why are we supporting proprietary vendor lock-in?
This has all been done before with stuff like SKCraft Launcher, packwiz, good old MCUpdater, "passing .zip files around", Technic, etc etc etc.
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Is there a way to set up a modded server (forge) that doesn't require me to lead all my not so technologically inclined friends through the maze of installing mods.
If you are more technically inclined and have some server hosting space to spare, you might want to consider things like packwiz - this adds a MultiMC pre-launch hook that automatically updates modpacks - or SKCraft Launcher, a sort of "white-label launcher" that distributes whatever modpacks you like.
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How can I make a client that only downloads the mods we set it to install. We are making a server with modpack and the installment needs to be simple.
You could also use https://github.com/SKCraft/Launcher , which requires you to host your own webserver, in case you want to bundle in mods not on Curseforge (Optifine comes to mind). This option is a middle ground in complexity between 'complete DIY' and 'Curseforge pack', while allowing at least some of the flexibility afforded by DIY.
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[US East, i7-8700k 32GB 1TB SSD, 24/7, Airships!] Rockhopper Modded 1.12.2 PVP Airship Survival Server
I didn't make it. It's the SKCraft Launcher and it's not sketchy. It's extremely well-developed, functional, and really just what we needed for our community. It's made by sk89q, the same developer of WorldEdit.
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[HELP] The most lazy way to maintain a Minecraft server
SKCraft Launcher
What are some alternatives?
pufferpanel - PufferPanel is an open source game server management panel, designed for both small networks and personal use
MinecraftForge - Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
ferium - Fast and multi-source CLI program for managing Minecraft mods and modpacks from Modrinth, CurseForge, and Github Releases [Moved to: https://github.com/gorilla-devs/ferium]
CMPDL - A lightweight alternative to Twitch App for downloading Minecraft modpacks.
PrismLauncher - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
Slimefun4 - Slimefun 4 - A unique Spigot/Paper plugin that looks and feels like a modpack. We've been giving you backpacks, jetpacks, reactors and much more since 2013.
minecraft-server - A Minecraft server implemented in Go
Rockhopper-Airships - Files for continuous integration of the Rockhopper Airships server and modpack.
gocraft - A Minecraft like game written in go
Launcher - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once
mcwss - A websocket server for Minecraft Bedrock Edition
gate - A specialized 2D game library