Launcher
Launcher
Launcher | Launcher | |
---|---|---|
7 | 315 | |
613 | 4,126 | |
0.8% | 0.6% | |
4.3 | 6.2 | |
23 days ago | 22 days ago | |
Java | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Launcher
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Custom launcher
Now I did find something from a quick google search. I've never used it though so trust in your will. https://github.com/SKCraft/Launcher Now, however, I would like to preface that you may have to deal with allowing your launcher to be supported through Microsoft as I read elsewhere about the PolyMC launcher having their MSA client ID rejected when they had drama (although this is different it may be something you have to get) but I am not an expert regarding the subject so I cannot confirm.
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SSL certificates ain't allowed by Java...
The list of modpacks could not be downloaded · Issue #505 · SKCraft/Launcher (github.com)
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Third party downloads are not "leeching." We have a right to play modded Minecraft without corporate interference. Where did we go wrong? Why are we supporting proprietary vendor lock-in?
This has all been done before with stuff like SKCraft Launcher, packwiz, good old MCUpdater, "passing .zip files around", Technic, etc etc etc.
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Is there a way to set up a modded server (forge) that doesn't require me to lead all my not so technologically inclined friends through the maze of installing mods.
If you are more technically inclined and have some server hosting space to spare, you might want to consider things like packwiz - this adds a MultiMC pre-launch hook that automatically updates modpacks - or SKCraft Launcher, a sort of "white-label launcher" that distributes whatever modpacks you like.
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How can I make a client that only downloads the mods we set it to install. We are making a server with modpack and the installment needs to be simple.
You could also use https://github.com/SKCraft/Launcher , which requires you to host your own webserver, in case you want to bundle in mods not on Curseforge (Optifine comes to mind). This option is a middle ground in complexity between 'complete DIY' and 'Curseforge pack', while allowing at least some of the flexibility afforded by DIY.
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[US East, i7-8700k 32GB 1TB SSD, 24/7, Airships!] Rockhopper Modded 1.12.2 PVP Airship Survival Server
I didn't make it. It's the SKCraft Launcher and it's not sketchy. It's extremely well-developed, functional, and really just what we needed for our community. It's made by sk89q, the same developer of WorldEdit.
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[HELP] The most lazy way to maintain a Minecraft server
SKCraft Launcher
Launcher
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Please help me
If you cannot - https://github.com/MultiMC/Launcher/wiki/Unsupported-Intel-GPUs
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I tried installing the minecraft launcher both from the official website and from microsoft store but i just get this message. where can i actually download it so that i can actually play it?
MultiMC
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Failure to Launch
maybe : https://github.com/MultiMC/Launcher/issues/41
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Beta 1.7.3 server list similar to modern Minecraft
Here is a link to Modloader for MCb173. It needs adding directly into the minecraft.jar file, however if you use a launcher like MultiMC, which you can find here: https://multimc.org/ then there is an option to 'add to minecraft jar file' which does the same thing.
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[launcher] Java launcher “broken”. Sometimes it’s stuck on the loading screen, sometimes it won’t even let me click the launcher icon.
I used to have this issue lots, and it was due to my internet being too restrictive. The Minecraft Launcher was refusing to open, and I fixed it by messing with the restrictions until it worked. Hopefully this helps :) if all else fails of course, try just reinstalling it! I’m sure that all your config files don’t get affected by reinstalling it, but just in case make a backup. And if all ELSE ELSE fails, you could switch to a completely different launcher, like MultiMC! Good luck!
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Modding Beta 1.7.3 on MacOS ain't easy
If you are willing to try out the launcher - MultiMC which you can find here (there is a Mac option available) : https://multimc.org/ then I have put together an MCb173 pack that has been made for MultiMC. You just use the 'import from zip' option.
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Error code 1 (Java 8, Official launcher) [java]
Download MultiMC from their official site https://multimc.org/
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Custom launcher
Others than that, if you insist, you can take a look at the launcher which u/reginakinhi provided or find others on the internet (GitHub for example). Since PrismLauncher is written in C++, and if you are not familiar with it, you should see other launcher as well. Or else https://github.com/MultiMC/Launcher is an alternate.
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Minecraft Veteran Here with some Questions
The best way to experience beta 173 is to play beta 173, and perhaps add some mods to it a little later. One of the better launchers to use for old versions and for playing modded is to use the MultiMC launcher which you can find here: https://multimc.org/
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Getting started in IC2 for b1.7.3?
This will only assist if you are using MultiMC as your Minecraft launcher as it is a MultiMC instance which you can use the 'import from zip' option. MultiMC can be found here: https://multimc.org/ It includes IC2 1337 with several add-on mods which have also been back-ported to work with it, such as the Thermometer, Advanced machines, etc. You can disable the add-ons you do not wish included. There is also buildcraft and redpower added as well.
What are some alternatives?
packwiz - A command line tool for editing and distributing Minecraft modpacks, using a git-friendly TOML format. Supports CurseForge and Modrinth mods with automated updates!
lunar-client-qt - Lightweight launcher for lunar client
MinecraftForge - Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
CMPDL - A lightweight alternative to Twitch App for downloading Minecraft modpacks.
Lunar-Client-Lite-Launcher - A lightweight and unlocked launcher for Lunar Client. Made in AutoHotkey.
Slimefun4 - Slimefun 4 - A unique Spigot/Paper plugin that looks and feels like a modpack. We've been giving you backpacks, jetpacks, reactors and much more since 2013.
MultiMC5 - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once [Moved to: https://github.com/MultiMC/Launcher]
Rockhopper-Airships - Files for continuous integration of the Rockhopper Airships server and modpack.
ManyMC - 📦 A familiar Minecraft Launcher with native support for macOS arm64 (M1)
PolyMC-Offline - Fork of PolyMC with offline patches for personal use.
py3minepi