overkill_nvim
Odin
overkill_nvim | Odin | |
---|---|---|
2 | 85 | |
13 | 5,752 | |
- | 4.4% | |
0.0 | 10.0 | |
about 1 year ago | 7 days ago | |
Rust | Odin | |
MIT License | BSD 3-clause "New" or "Revised" License |
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overkill_nvim
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Can neovim config be baked in to make neovim blazingly fast?
Lol I started trying to see what that’d look like earlier this year: https://github.com/turboladen/init.rs. It works fine and loads pretty fast. Started by making https://github.com/turboladen/overkill_nvim, but stopped work after https://github.com/noib3/nvim-oxi showed up.
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
Well, IDK how interesting it is, but a couple months ago I started writing overkill_nvim (and a couple other supporting libs) to allow you to write neovim plugins in Rust—not using msgpack, but making calls directly to neovim via FFI.
Odin
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Giving Odin Vision
This article is about my experience with Odin programming language. So, I won't talk about its features and advantages and provide basic tutorials. There are plenty of materials on those topics.
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Zig, Rust, and Other Languages
There's also Odin[0] too. I tried using them all and Odin was pretty nice. Nim is also good too but a lot more features.
But - I concluded that language matters a lot less compared to APIs. Yes, the language should have enough good features to let the programmers express themselves, but overall well designed APIs matter a lot more than language. For example -tossing most of the C stdlib and following a consistent coding style (similar to one described here -[1]), with using Arenas for memory allocation, I can be just as productive in C.
[0] - https://odin-lang.org
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Odin Programming Language
I highly recommend looking at:
* The Overview: <https://odin-lang.org/docs/overview/>
* examples/demo: <https://github.com/odin-lang/Odin/blob/master/examples/demo/...>
As for the first example: a basic lexing example is probably boring, but it does show some basic ideas of what the language is about. If people want to write better examples or just reorder the current ones, please feel free to make an issue or PR on the website's GitHub page: <https://github.com/odin-lang/odin-lang.org>.
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babel tree
I use Odin primarily, it’s C-level but pascal/Go syntax and inspiration https://odin-lang.org/
- Botlib: Telegram Bots in C by Antirez
- "Odin is a general-purpose programming language with distinct typing built for high performance, modern systems and data-oriented programming."
- Austral Programming Language
- Small Joys with Odin
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Can't decide what engine/library/framework I want to master
Website: https://odin-lang.org/
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Download Odin and get started today! Includes binding to popular video game libraries
Get it from the website: https://odin-lang.org/ -- Odin includes bindings to popular gamedev libraries & APIs such as Raylib, SDL, DirectX, OpenGL and Vulkan.
What are some alternatives?
mvregex
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
SDL - DEPRECATED: Official development moved to GitHub
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
raylib - A simple and easy-to-use library to enjoy videogames programming
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
js-cookie - A simple, lightweight JavaScript API for handling browser cookies
rust - Empowering everyone to build reliable and efficient software.
zellij - A terminal workspace with batteries included
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Beef - Beef Programming Language