otclient VS pallene

Compare otclient vs pallene and see what are their differences.

otclient

An alternative tibia client for otserv written in C++11 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize (by edubart)
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otclient pallene
3 17
630 575
- 3.8%
1.5 6.0
20 days ago about 1 month ago
C++ Lua
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

otclient

Posts with mentions or reviews of otclient. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-26.
  • Nelua, AOT statically typed Lua
    15 projects | news.ycombinator.com | 26 Jan 2023
    Wow, amazing stuff. I love Lua, it was how I learned programming as a kid. Coincidently from the same world as the author. Open Tibia.

    The author made a custom client (https://github.com/edubart/otclient) for the game that is still very much in active use by thousands of players. He's a very skilled developer.

    Great to see AOT typed Lua, I know of the other solutions: Luau, Teal, TypeScriptToLua, Terra, etc., but this one is my favorite so far.

    Love the simple compilation to C (and WASM support via Emscripten). Though Terra's JIT is enticing and good replacement for LuaJIT, this is for embedded systems, it's a good replacement for Lua PUC-Rio.

    The World:

    - https://luau-lang.org/

    - https://terralang.org/

    - https://github.com/teal-language/tl

    - https://typescripttolua.github.io/

  • Ravendawn - Upcoming Pixel Based MMORPG
    4 projects | /r/MMORPG | 17 Apr 2021
    Open Source Engine and a very well edited open source client used for the Tibia OT servers and "Pokemon" RPG's you have seen online in the same style, It is the game r/TibiaMMO for those curious on the original game, never played it as I was a Ultima Online player in my early gaming days but it is obvious to anyone who knows about the game.

pallene

Posts with mentions or reviews of pallene. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-31.

What are some alternatives?

When comparing otclient and pallene you can also consider the following projects:

tibia-map-data - :beginner: Fully explored Tibia maps in a human-readable format.

LuaJIT - Mirror of the LuaJIT git repository

tibia-screenshot-organizer - Script to organize the tibia's screenshot folder.

luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua

OpenTibia-Unity - A collection of projects to boost OpenTibia development!

nelua-lang - Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.

forgottenserver - A free and open-source MMORPG server emulator written in C++

tl - The compiler for Teal, a typed dialect of Lua

tibia_terminator - Auto-heal, auto-mana, auto-haste, auto-utamo, auto-amulet, auto-ring and auto-tank for Tibia Linux client.

terra - Terra is a low-level system programming language that is embedded in and meta-programmed by the Lua programming language.

crystal - The Crystal Programming Language

moonscript - :crescent_moon: A language that compiles to Lua