otclient
nelua-lang
otclient | nelua-lang | |
---|---|---|
3 | 32 | |
630 | 1,866 | |
- | - | |
1.5 | 7.8 | |
21 days ago | 25 days ago | |
C++ | Lua | |
GNU General Public License v3.0 or later | MIT License |
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otclient
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Nelua, AOT statically typed Lua
Wow, amazing stuff. I love Lua, it was how I learned programming as a kid. Coincidently from the same world as the author. Open Tibia.
The author made a custom client (https://github.com/edubart/otclient) for the game that is still very much in active use by thousands of players. He's a very skilled developer.
Great to see AOT typed Lua, I know of the other solutions: Luau, Teal, TypeScriptToLua, Terra, etc., but this one is my favorite so far.
Love the simple compilation to C (and WASM support via Emscripten). Though Terra's JIT is enticing and good replacement for LuaJIT, this is for embedded systems, it's a good replacement for Lua PUC-Rio.
The World:
- https://luau-lang.org/
- https://terralang.org/
- https://github.com/teal-language/tl
- https://typescripttolua.github.io/
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Ravendawn - Upcoming Pixel Based MMORPG
Open Source Engine and a very well edited open source client used for the Tibia OT servers and "Pokemon" RPG's you have seen online in the same style, It is the game r/TibiaMMO for those curious on the original game, never played it as I was a Ultima Online player in my early gaming days but it is obvious to anyone who knows about the game.
nelua-lang
- Nelua: Statically typed language with a Lua flavor
- Buzz: A lightweight statically typed scripting language
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Lua has been a real eye opener for this Java dev
If you Like Lua's syntax and you wish you could achieve C speeds and have the metaprogramming ability of Java (Generics), by all means try https://nelua.io/ , you won't regret it!
- Minimal, simple, efficient, statically typed, compiled, metaprogrammable, safe, and extensible systems programming language
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Pixelhopper: Tiny animated GIF player in C, with seeking, pause, etc (Linux x11 only, for now)
I should be uploading the code sometime this week, by the way. I'm looking for a way to bundle the code (which is written in Nelua) in a single C file, so anyone can build it without having to install all of the language and the dependencies.
- Using Lua with C++
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Is it possible to make an OS in Lua?
You could probably write a kernel in Nelua or Luau, though I don't know of any efforts to do so.
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Bog – small, strongly typed, embeddable language
- https://github.com/edubart/nelua-lang (to C)
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Nelua, AOT statically typed Lua
I already asked this question exactly 2 years ago: https://github.com/edubart/nelua-lang/discussions/51
What are some alternatives?
tibia-map-data - :beginner: Fully explored Tibia maps in a human-readable format.
terra - Terra is a low-level system programming language that is embedded in and meta-programmed by the Lua programming language.
tibia-screenshot-organizer - Script to organize the tibia's screenshot folder.
LuaJIT - Mirror of the LuaJIT git repository
OpenTibia-Unity - A collection of projects to boost OpenTibia development!
moonscript - :crescent_moon: A language that compiles to Lua
forgottenserver - A free and open-source MMORPG server emulator written in C++
godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
tibia_terminator - Auto-heal, auto-mana, auto-haste, auto-utamo, auto-amulet, auto-ring and auto-tank for Tibia Linux client.
red - Red is a next-generation programming language strongly inspired by Rebol, but with a broader field of usage thanks to its native-code compiler, from system programming to high-level scripting and cross-platform reactive GUI, while providing modern support for concurrency, all in a zero-install, zero-config, single ~1MB file!
crystal - The Crystal Programming Language
language-lua - Lua parser and pretty-printer