osxcross
cross
osxcross | cross | |
---|---|---|
23 | 118 | |
2,731 | 5,938 | |
- | 1.8% | |
5.5 | 9.2 | |
about 1 month ago | 17 days ago | |
C++ | Rust | |
GNU General Public License v3.0 only | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
osxcross
- Darling: Run macOS Software on Linux
-
How to cross Compile on Debian for: Mac / FreeBSD / OpenBSD / Android ... ?
If you actually have MacOS device and can install Xcode and so on then you can proceed here and read the instructions.
-
I find it's not possible to do serious C/C++ coding on latest macOS
Have you considered using a dockerized osxcross cross compiler toolchain in your CI? Granted it is a bit clunky to setup...
-
Apple just lost its lawsuit trying to ban iOS virtual machines
Technically it's possible, but possibly not legal:
https://github.com/tpoechtrager/osxcross
> Please ensure you have read and understood the Xcode license terms before continuing.
According to the EULA you may only use the SDK on Apple-branded computers. But you can use Linux to cross compile to Apple.
- Go port of SQLite without CGo
-
Cross compile for ppc macs (10.4)
is there a way to cross compile without vms? something similar to https://github.com/tpoechtrager/osxcross?
-
Am looking for an API guru to assess how to make a project multiplatform
If you figure out how to get SDL working, one possibility is to develop on Linux, then use mingw-w64 to cross compile from Linux to windows, then use osxcross to cross-compile from Windows to OSX.
- How To Fix Your Computer
-
Rust & Cross-compiling from Linux to Mac on GitHub Actions
Thank you osxcross for creating the path forward
-
A Completely Open-Source Implementation of Apple Code Signing and Notarization
This is actually a solved problem, using osxcross[0]. The experience is honestly very smooth, and we don't require any apple proprietary binaries. The only thing apple-proprietary is their SDK (containing the header files for compiling, and tbd files for linking), which can be downloaded from apple's website (at least if you have a developer account), or from various GitHub projects archiving them.
[0]: https://github.com/tpoechtrager/osxcross
cross
-
Is statically compiling against glibc possible?
To compile a program with musl on a glibc system you can use cross-rs!
-
How to cross Compile on Debian for: Mac / FreeBSD / OpenBSD / Android ... ?
I cross compile to Mac, bsd, windows, etc cross ... Works great for me with either docker or podman.
-
Compiling against specific version glibc
If docker is available for you, https://github.com/cross-rs/cross is another and reliable way to solve this kind of problem. I do use it regularly.
-
Transitioning to Rust as a company
We are using https://github.com/cross-rs/cross.
-
A guide to cross-compilation in Rust
There is some built-in support in rustc for cross-compiling, but getting the build to actually work can be tricky due to the need for an appropriate linker. Instead, we’re going to use the Cross crate, which used to be maintained by the Rust Embedded Working Group Tools group.
-
Is there a definitive guide on cross-compiling with OpenSSL?
I have used cross before to cross compile from Linux to other Linux. It has a section on it's wiki about this. Maybe that could be of help.
-
Docker ARMv7 Alpine Rust builder
You can use cross to build your application and copy the artifacts into an alpine armv7 container. It would also build faster due to using cross compilation rather than QEMU.
-
Compiling Linux to Mac in CI/CD
Looks like cross is the easiest way to get something cross-compiled but its Mac support is blocked behind building your own build image. Even that repo says that it might be broken.
-
How to you develop in containers?
Bonus: if you’re working with Rust and doing a lot of cross platform stuff, check out cross. It runs QEMU in docker so you can run tests on a bunch of different emulated targets easily- literally a one line setup, it’s kind of magical.
-
What are some stuff that Rust isn't good at?
It's also not as naturally cross-compilable as Go, though that's partly a side-effect of not accepting being a semi-closed ecosystem to achieve that and cross exists as a stop-gap while things like cargo-zigbuild explore less drastic options.
What are some alternatives?
mold - Mold: A Modern Linker 🦠
dockcross - Cross compiling toolchains in Docker images
eShopOnContainers - Cross-platform .NET sample microservices and container based application that runs on Linux Windows and macOS. Powered by .NET 7, Docker Containers and Azure Kubernetes Services. Supports Visual Studio, VS for Mac and CLI based environments with Docker CLI, dotnet CLI, VS Code or any other code editor. Moved to https://github.com/dotnet/eShop.
termux-adb-fastboot - android adb-fastboot tools for termux
fltk-rs - Rust bindings for the FLTK GUI library.
opencv-rust - Rust bindings for OpenCV 3 & 4
xcgo - Golang cross-platform builder docker image with CGo and other tooling
rusqlite - Ergonomic bindings to SQLite for Rust
glibc_version_header - Build portable Linux binaries without using an ancient distro
plotters - A rust drawing library for high quality data plotting for both WASM and native, statically and realtimely 🦀 📈🚀
docker-go-mingw - Docker image for building Go binaries with MinGW toolchain
homebrew-macos-cross-toolchains - macOS cross compiler toolchains