osu
Cataclysm-DDA
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osu | Cataclysm-DDA | |
---|---|---|
406 | 1,903 | |
14,304 | 9,667 | |
2.3% | 2.7% | |
10.0 | 10.0 | |
1 day ago | 3 days ago | |
C# | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
osu
- anyone else feel like there should be a hud option for current grade in lazer?
- Xexxar is removing length bonus and is buffing aim!
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✏ osu! (original entry was just way too long and unnecessary)
{"id":54,"name":"osu!","description":"osu! is a free-to-play rhythm game created by Dean \"peppy\" Herbert and released in 2007. It was originally created for Microsoft Windows and has since been ported to macOS, Linux, Android, and iOS. \n\nThe garish, large, and flat pink osu! logo has been an iconic and controversial fixture of r/place ever since its original incarnation in 2017.","links":{"website":["https://osu.ppy.sh/","https://en.wikipedia.org/wiki/Osu!"],"subreddit":["osuplace","osugame"]},"path":{"4-256":[[223,190],[222,191],[219,191],[218,192],[215,192],[214,193],[212,193],[211,194],[210,195],[209,195],[208,196],[207,196],[205,198],[204,198],[204,204],[198,204],[198,205],[196,207],[196,208],[194,210],[194,211],[193,212],[193,214],[192,215],[192,217],[191,218],[191,222],[190,223],[190,229],[191,230],[191,236],[192,237],[192,238],[193,239],[193,242],[194,243],[194,244],[196,246],[196,247],[198,249],[198,250],[204,256],[205,256],[207,258],[208,258],[210,260],[211,260],[212,261],[214,261],[215,262],[217,262],[218,263],[222,263],[223,264],[230,264],[231,263],[236,263],[237,262],[239,262],[240,261],[242,261],[243,260],[244,260],[246,258],[247,258],[249,256],[250,256],[256,250],[256,249],[258,247],[258,246],[259,245],[259,244],[261,242],[261,240],[262,239],[262,236],[263,235],[263,232],[264,231],[264,230],[264,227],[264,226],[263,225],[263,224],[262,223],[262,215],[261,214],[261,213],[260,212],[260,211],[259,210],[259,209],[258,208],[258,207],[256,205],[256,204],[250,198],[249,198],[247,196],[246,196],[245,195],[244,195],[242,193],[240,193],[239,192],[237,192],[236,191],[232,191],[231,190]]},"center":{"4-256":[227,229]}}
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Why does it not display how many S or A I have and why I don't have a level?
maybe you only play in lazer, if so replace your account url from osu.ppy.sh to lazer.ppy.sh
- Any games I’m missing? (iOS, obviously)
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What is your favourite open source game(s)?
osu! (latest version is FOSS)
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I cannot make an account?
If you need a screenshot then there's one here: https://github.com/ppy/osu/discussions/23343
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Haven't touched a windows machine in 7 months.
there's been a cross platform version for a few years, it's quite nice https://github.com/ppy/osu/
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What have I missed in 5 years?
Custom rulesets are posted here. Most of them have instructions on their respective GitHub pages but generally it goes: To install this ruleset put the .DLL file onto your osu/Rulesets directory under %appdata%/. Restart osu!lazer and it will do the rest for you.
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osu!
{ "id": "txibq9", "name": "osu!", "description": "osu! is a free-to-play rhythm game where the player clicks circles to the beat. The game was created by Dean \"peppy\" Herbert and released on September 16, 2007. It was originally written in C# on the .NET framework for Microsoft Windows, and has since been ported to macOS, Linux, Android, and iOS. It was inspired by iNiS's rhythm game Osu! Tatakae! Ouendan, and also takes inspiration from other rhythm games like Taiko no Tatsujin, Beatmania IIDX, Elite Beat Agents, O2Jam, StepMania, and DJMax. The game is heavily community-oriented, with all beatmaps and playable songs being community-made through the in-game map editor. Four different game modes exist, offering various ways to play a beatmap, which can also be combined with modifiers that increase or decrease the difficulty. The original osu!standard remains the most popular to date. As of r/place 2022, the game had 19,872,585 monthly active users according to the game's global country leaderboards.\n\nThis art is centered at the coordinates (727, 727), a reference to the osu! meme WYSI (when you see it). The meme originates from osu! top player chocomint setting a score worth 727pp (performance points) on the map \"Blue Zenith\", twice in 2016 and 2017. The meme saw a resurgence in 2020 from the top player Aireu after setting a play on \"Guess Who Is Back\", awarding him 727pp.\n\nIn 2017, the osu! logo was one of the most long-lasting, organized, well-maintained, and griefed logos, and continued its trend in 2022. It began as a controversial build due to its large size, and the bottom-right of the circle was heavily disputed with r/Superstonk's GameStop artwork. Despite multiple raids and griefs from larger communities and streamers, the osu! community proved to be indestructible, defending itself and its many allies.", "links": { "website": [ "https://osu.ppy.sh", "https://en.wikipedia.org/wiki/Osu!" ], "subreddit": [ "osuplace", "osugame" ] }, "path": { "T:0-1, 1-164": [ [ 721, 678 ], [ 728, 678 ], [ 729, 678 ], [ 729, 679 ], [ 730, 679 ], [ 730, 680 ], [ 731, 680 ], [ 731, 681 ], [ 735, 681 ], [ 735, 680 ], [ 736, 680 ], [ 737, 679 ], [ 746, 679 ], [ 746, 681 ], [ 748, 681 ], [ 748, 682 ], [ 750, 682 ], [ 750, 683 ], [ 752, 683 ], [ 752, 684 ], [ 753, 684 ], [ 753, 685 ], [ 755, 685 ], [ 755, 687 ], [ 758, 687 ], [ 766, 696 ], [ 766, 697 ], [ 769, 701 ], [ 770, 702 ], [ 770, 704 ], [ 771, 704 ], [ 771, 707 ], [ 773, 709 ], [ 773, 712 ], [ 774, 712 ], [ 774, 715 ], [ 775, 715 ], [ 775, 720 ], [ 776, 721 ], [ 776, 734 ], [ 770, 734 ], [ 770, 755 ], [ 768, 755 ], [ 768, 756 ], [ 767, 756 ], [ 767, 758 ], [ 766, 758 ], [ 766, 759 ], [ 765, 759 ], [ 765, 760 ], [ 764, 760 ], [ 763, 760 ], [ 763, 761 ], [ 762, 761 ], [ 762, 763 ], [ 761, 763 ], [ 761, 764 ], [ 758, 767 ], [ 757, 767 ], [ 755, 769 ], [ 753, 769 ], [ 753, 770 ], [ 752, 771 ], [ 750, 771 ], [ 750, 772 ], [ 748, 772 ], [ 748, 773 ], [ 746, 773 ], [ 744, 775 ], [ 740, 775 ], [ 739, 776 ], [ 735, 776 ], [ 734, 777 ], [ 720, 777 ], [ 720, 776 ], [ 715, 776 ], [ 715, 775 ], [ 711, 775 ], [ 711, 774 ], [ 709, 774 ], [ 709, 773 ], [ 706, 773 ], [ 706, 772 ], [ 704, 772 ], [ 704, 771 ], [ 702, 771 ], [ 702, 770 ], [ 701, 770 ], [ 701, 769 ], [ 699, 769 ], [ 699, 768 ], [ 698, 768 ], [ 698, 767 ], [ 696, 767 ], [ 696, 766 ], [ 695, 766 ], [ 695, 765 ], [ 694, 765 ], [ 694, 764 ], [ 693, 764 ], [ 693, 763 ], [ 692, 763 ], [ 692, 762 ], [ 691, 762 ], [ 691, 761 ], [ 690, 761 ], [ 690, 760 ], [ 689, 760 ], [ 689, 759 ], [ 688, 759 ], [ 688, 758 ], [ 687, 758 ], [ 687, 755 ], [ 685, 755 ], [ 685, 753 ], [ 684, 753 ], [ 683, 752 ], [ 683, 750 ], [ 682, 750 ], [ 682, 748 ], [ 681, 748 ], [ 681, 744 ], [ 680, 744 ], [ 680, 743 ], [ 679, 743 ], [ 679, 739 ], [ 678, 739 ], [ 678, 734 ], [ 677, 734 ], [ 677, 721 ], [ 678, 721 ], [ 678, 717 ], [ 679, 717 ], [ 679, 712 ], [ 680, 711 ], [ 680, 709 ], [ 681, 709 ], [ 681, 706 ], [ 682, 706 ], [ 682, 705 ], [ 683, 705 ], [ 683, 702 ], [ 684, 702 ], [ 684, 701 ], [ 685, 701 ], [ 685, 699 ], [ 686, 699 ], [ 686, 698 ], [ 687, 698 ], [ 687, 697 ], [ 687, 696 ], [ 688, 696 ], [ 688, 695 ], [ 689, 695 ], [ 689, 694 ], [ 690, 694 ], [ 690, 693 ], [ 691, 693 ], [ 691, 692 ], [ 692, 692 ], [ 692, 691 ], [ 693, 691 ], [ 693, 690 ], [ 694, 690 ], [ 694, 689 ], [ 695, 689 ], [ 695, 688 ], [ 697, 688 ], [ 696, 687 ], [ 697, 687 ], [ 697, 686 ], [ 699, 686 ], [ 699, 685 ], [ 701, 685 ], [ 701, 684 ], [ 702, 684 ], [ 705, 687 ], [ 710, 682 ], [ 710, 680 ], [ 711, 679 ], [ 712, 680 ], [ 712, 681 ], [ 713, 682 ], [ 714, 682 ], [ 714, 683 ], [ 717, 683 ], [ 719, 681 ] ] }, "center": { "T:0-1, 1-164": [ 724, 728 ] } }
Cataclysm-DDA
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Weapons for 'Giants'
And that sucks! I really wish being Huge (or Tiny, but I haven't tried that personally) felt more distinct than it does. You really shouldn't be able to operate holdout pistols, but you should be able to stuff a thanksgiving turkey in your coat pocket.
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MoM what is nether attunement?
If you look in the jmath.json file (https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/mods/MindOverMatter/jmath.json) under the matrix awakening odds and portal storm awakening odds, change the Return to "return": "0 * _0". That should set the odds of awakening to 100% regardless of how many paths you have.
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Using Anvils in Vehicles? (Current Experimentals)
Are you sure? I checked the initial PR and couldn't find any mention of an anvil, and I checked the current files, and also couldn't find any mention of an anvil.
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[MoM] Electrokinesis vehicle charging?
There is not, but it was mentioned as a desired feature in the original PR introducing Electrokinesis so it will hopefully be added eventually.
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what are these spooky things on the map
Must be the newest experimental. Static hordes were added back to worldgen, the hordes option now only toggles dynamic hordes.
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Portal Storm Frequency and Portal Storm Size Changer Mod
It currently works as of: https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2023-12-09-0323
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Changelog from the last week [1 - 8 Dec]
[default 3D field of view was reverted|https://github.com/CleverRaven/Cataclysm-DDA/pull/69940] because there were some bugs in the tests due to it
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[SERIOUS] Important suggestion for GTA VI
That said, I recommend Cataclysm: Dark Days Ahead, which offers something like this.
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[MoM] How do I progress my powers?
Each power has a different set of thresholds leading into different powers. You can check the JSON files for each class on github to see which powers lead into eachother at what level.
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Flint knapping during Innawoods runs should make a full toolkit available to the player
Yeah, I ran into a similar issue working on craftable bone spike spears. https://github.com/CleverRaven/Cataclysm-DDA/pull/57447 There is some decent research on the topic but it’s not open access which didn’t leave me with evidence to support my argument besides basically metadata. For the record I think this is reasonable, it’s just frustratingly difficult to find accessible modern research on these interesting topics
What are some alternatives?
danser-go - Dancing visualizer of osu! standard maps and custom osu! client written in Go. Also a generator for osu! videos.
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
osu-framework - A game framework written with osu! in mind.
UndeadPeopleTileset - Back it up while it is still here, lads.
osu-trainer - Beatmap difficulty controls for osu!
CDDA-Tilesets - Master tileset repository for Cataclysm: Dark Days Ahead
box86 - Box86 - Linux Userspace x86 Emulator with a twist, targeted at ARM Linux devices
Catapult - A cross-platform launcher for Cataclysm: DDA and BN
OpenTabletDriver - Open source, cross-platform, user-mode tablet driver
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
hqOsu - osu! relax bot/timewarp and more good stuff
cdda-guide - The Hitchhiker's Guide to the Cataclysm