osm2pgsql
OpenStreetMap data to PostgreSQL converter (by osm2pgsql-dev)
valhalla
Open Source Routing Engine for OpenStreetMap (by valhalla)
osm2pgsql | valhalla | |
---|---|---|
2 | 10 | |
1,437 | 4,210 | |
0.6% | 2.1% | |
9.1 | 9.3 | |
9 days ago | 2 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
osm2pgsql
Posts with mentions or reviews of osm2pgsql.
We have used some of these posts to build our list of alternatives
and similar projects.
-
When importing to Postgres using OSM2PGSQL, what options must I use in order to preserve the OSM IDs and record types?
Not sure. I'd suggest asking at https://github.com/openstreetmap/osm2pgsql/discussions where someone like Jochen or Sarah might be able to give you a more definitive answer.
-
I've imported a full planet .OSM.PBF to Postgres using osm2pgsql (on a cloud computer with lots of RAM). Now I'd like advice on the best parameters to use for the osm2pgsql command (and where Lua should fit in)
If you're setting up something new without any existing instructions, you will want to use the osm2pgsql flex backend as the others will eventually be deprecated. There are a number of examples in the osm2pgsql repo you can use as a starting point. Exactly what you need to do will depend on what you want to do with the data. If all you need is one type of feature like buildings, your code will be much simpler than if you're making a complex basemap.
valhalla
Posts with mentions or reviews of valhalla.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-29.
- Seeking a Simple and Cost-Effective Tool for Calculating Distances and Travel Times in Node.js Backend
-
Tesla has the best navigation software in the business
Does Tesla even do their own routing? As far as I am aware they use https://github.com/valhalla/valhalla
-
How The Post is replacing Mapbox with open source solutions
Also see valhalla for an open source routing engine: https://github.com/valhalla/valhalla/
-
Boost.Graph user survey
I use it to implement a solver for the Chinese Postman Problem for an open source routing engine named Valhalla (https://github.com/valhalla/valhalla/).
-
[OC] All Roads Lead to Richmond - The quickest route to the capital city from anywhere within the state of Virginia
Link to library: https://github.com/valhalla/valhalla
-
How to Learn Nix
Love the idea of a blog post like this. I tried something very similar a couple weeks ago on a c++ project, both in hopes it might lead to an improved user experience, and also for others struggling to figure it out.
https://github.com/valhalla/valhalla/discussions/3540
- How to get Distance matrix for ~400 locations without paying hundreds of Euros.
-
Bolt v2... navigation cues lagging, auto start/stop finicky
Note that Wahoo doesn't implement their own routing, the Bolt is using OpenStreetMap and Valhalla (https://github.com/valhalla/valhalla) to do routing. That's probably a reason why bugs are never fixed, it's not their code.
-
[OC] Areas reachable by rail+foo within two hours from Bristol Temple Meads Station. Starting different times over a day.
The pedestrian isochrone generation was done using (https://github.com/valhalla/valhalla)