osm-renderer
abstreet
osm-renderer | abstreet | |
---|---|---|
1 | 6 | |
142 | 5,541 | |
0.7% | - | |
5.6 | 9.9 | |
about 1 year ago | about 4 years ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
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osm-renderer
abstreet
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Transforming OpenStreetMap into thick roads and intersections
I haven't given any love to the poor tutorial mode in ages, so I'm not surprised you found a bug. Please file an issue (https://github.com/dabreegster/abstreet/issues) and describe how to reproduce the problem. If you can open the browser developer console (Ctrl+shift+I in firefox), often the last part will be really helpful.
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15-minute Santa: Deliver gifts around real cities
The game runs on Windows, Mac, Linux, and a web browser -- but no mobile. The game is open source. If you'd like to add levels for your own city, get in touch!
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15-minute Santa: a game about Seattleās land use
Everything we're building uses OpenStreetMap, so if you want to see this game or walkshed tool work in your city, open a Github issue. Ideally include public data for land use, like this, so we know how many housing units each building has.
When I decided a few weeks ago to build this game, I thought about trying out Amethyst or another engine, but since the map rendering code has had so much work, I wound up just extending widgetry to allow for a few more arcade game-like controls. So, the code may be interesting as an example of a Rust game not using an existing engine, and also not making use of any ECS. I'm hoping to get time in the new year to finish releasing the UI infrastructure as a standalone crate.
What are some alternatives?
tilemaker - Make OpenStreetMap vector tiles without the stack
flashdark
awesome-vector-tiles - Awesome implementations of the Mapbox Vector Tile specification
open-football - Football simulation engine (like Football Manager) written in pure Rust
abstreet - Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
simuwaerm - A simple heat simulation in pure Rust.
Skeletron - Computes straight skeletons of simple polygons
mimirsbrunn - Geocoding and reverse-geocoding (with OSM data)
opening-hours-rs - A parser for the opening_hours fields from OpenStreetMap.
ggsweep - A small minesweeper game written in rust using GGEZ
prettymaps - A small set of Python functions to draw pretty maps from OpenStreetMap data. Based on osmnx, matplotlib and shapely libraries.