osgameclones
Nim
osgameclones | Nim | |
---|---|---|
17 | 347 | |
1,623 | 16,079 | |
1.0% | 0.5% | |
9.5 | 9.9 | |
4 days ago | 3 days ago | |
JavaScript | Nim | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
osgameclones
- FLaNK Weekly 31 December 2023
- Open Source Clones of Games
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Ask HN: Released games built on FOSS engines?
On a similar note, released games with open sourced code: https://osgameclones.com/?tag=official
https://torque3d.org was used on Airship Dragoon, Marble Blast Gold, Penny Arcade Adventures, Legions: Overdrive and descends from the original Tribes engine.
Hellbreaker, Bit Champs with https://u3d.io
And plenty of successful games with Ogre, including Torchlight: https://www.ogre3d.org/showcase
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Freeware Remakes of Adventure Games
If you’re looking for even more
https://osgameclones.com/
- What is your favourite open source game(s)?
- list of open source clones and remakes of popular old school games
- Open source Diablo 1 engine – DevilutionX 1.5.0 released
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Deadobe - a free culture list of free software to Adobe products
There are already a few projects like this (i like switching software), maybe it's better to consolidate the efforts? (or at least provide i link to them like osgameclones).
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List of unofficial console PC Ports with Tutorial
There's this list of open source reverse engineered games for pc and some console games https://osgameclones.com/
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Civilization 1 “Yet another clone” - offers Civ1 functionality on modern PCs
Might want to add it to open source game clones.
Nim
- 3 years of fulltime Rust game development, and why we're leaving Rust behind
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Top Paying Programming Technologies 2024
22. Nim - $80,000
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"14 Years of Go" by Rob Pike
I think the right answer to your question would be NimLang[0]. In reality, if you're seeking to use this in any enterprise context, you'd most likely want to select the subset of C++ that makes sense for you or just use C#.
[0]https://nim-lang.org/
- Odin Programming Language
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Ask HN: Interest in a Rust-Inspired Language Compiling to JavaScript?
I don't think it's a rust-inspired language, but since it has strong typing and compiles to javascript, did you give a look at nim [0] ?
For what it takes, I find the language very expressive without the verbosity in rust that reminds me java. And it is also very flexible.
[0] : https://nim-lang.org/
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The nim website and the downloads are insecure
I see a valid cert for https://nim-lang.org/
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Nim
FYI, on the front page, https://nim-lang.org, in large type you have this:
> Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula.
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Things I've learned about building CLI tools in Python
You better off with using a compiled language.
If you interested in a language that's compiled, fast, but as easy and pleasant as Python - I'd recommend you take a look at [Nim](https://nim-lang.org).
And to prove what Nim's capable of - here's a cool repo with 100+ cli apps someone wrote in Nim: [c-blake/bu](https://github.com/c-blake/bu)
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Mojo is now available on Mac
Chapel has at least several full-time developers at Cray/HPE and (I think) the US national labs, and has had some for almost two decades. That's much more than $100k.
Chapel is also just one of many other projects broadly interested in developing new programming languages for "high performance" programming. Out of that large field, Chapel is not especially related to the specific ideas or design goals of Mojo. Much more related are things like Codon (https://exaloop.io), and the metaprogramming models in Terra (https://terralang.org), Nim (https://nim-lang.org), and Zig (https://ziglang.org).
But Chapel is great! It has a lot of good ideas, especially for distributed-memory programming, which is its historical focus. It is more related to Legion (https://legion.stanford.edu, https://regent-lang.org), parallel & distributed Fortran, ZPL, etc.
- NIR: Nim Intermediate Representation
What are some alternatives?
OpenAWE - A reimplementation of Remedy Entertainments Alan Wake Engine, in later iterations known as the Northlight Engine
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
vcmi - Open-source engine for Heroes of Might and Magic III
go - The Go programming language
Monotone-HWID-Spoofer - Custom Created Hardware ID Spoofer to Bypass Hardware or IP Bans
Odin - Odin Programming Language
sm - early version
rust - Empowering everyone to build reliable and efficient software.
promptbench - A unified evaluation framework for large language models
crystal - The Crystal Programming Language
untrusted - A meta-JavaScript adventure game by Alex Nisnevich and Greg Shuflin.
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io