oscli VS noice

Compare oscli vs noice and see what are their differences.

oscli

Real time audio visualisation using WGPU (by 0xfourzerofour)

noice

Active noise control for your cheap headphones ; ) You're welcome (by materoy)
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oscli noice
2 1
21 1
- -
10.0 0.0
over 1 year ago about 1 year ago
Rust Rust
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

oscli

Posts with mentions or reviews of oscli. We have used some of these posts to build our list of alternatives and similar projects.

noice

Posts with mentions or reviews of noice. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-14.
  • Ask HN: Any sound-related project suggestions for learning Rust?
    5 projects | news.ycombinator.com | 14 Mar 2023
    I try and learn Rust by glueing all things together (MIDI, Open Sound Control, Audio I/O) into little commandline utilities (e.g. routers), it's mostly to keep myself happy; quick results keep me pushing. Whether it's a good idea to start with a plugin depends on your experience (e.g. writing such things in C or C++).

    Active noise cancellation would be too involved for a first attempt (at least for me). Here's an unfinished project: https://github.com/materoy/noice

What are some alternatives?

When comparing oscli and noice you can also consider the following projects:

3D-Cellular-Automata-WGPU - 3d Cellular Automata using WGPU in Rust (for the web and using compute shaders)

rust-obs-plugins - A safe wrapper around the OBS API, useful for creating OBS sources, filters and effects.

nuance - A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.

Symphonia - Pure Rust multimedia format demuxing, tag reading, and audio decoding library

nbody-wasm-sim - An N-body WebAssembly simulation using Web GPU

awesome-rust-audio - An Awesome List for Audio Programming in Rust

Fabled-Engine - Self Study on developing a game engine using wgpu as the rendering API. Learning as I go.

nnnoiseless - Recurrent neural network for audio noise reduction

wgpu-mc - Rust-based replacement for the default Minecraft renderer

nih-plug - Rust VST3 and CLAP plugin framework and plugins - because everything is better when you do it yourself