openrig
Rigging function libraries and NXT build files (by squarebit-studios)
skinner
Skin export / import tools for Autodesk Maya (by AKEric)
openrig | skinner | |
---|---|---|
1 | 7 | |
39 | 158 | |
- | - | |
9.0 | 4.1 | |
about 3 years ago | 11 months ago | |
Python | Python | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
openrig
Posts with mentions or reviews of openrig.
We have used some of these posts to build our list of alternatives
and similar projects.
-
How to install Open Rig in windows 7?
Check this links https://github.com/squarebit-studios/openrig
skinner
Posts with mentions or reviews of skinner.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-27.
-
ngskin tools - how to transfer weights?
no, the documentation si confusing. It doesn't tell em where to put the files... https://github.com/AKEric/skinner
- Can I Skin>Copy Skin Weights to multiple objects at once?
- What is best skin tool plugin for Maya now ?
- Skinner is now Open Source
- The Fastest SkinCluster Export/Import- A Studio Workflow: The Art of Compression
- New Skin Weight import/export tool available
What are some alternatives?
When comparing openrig and skinner you can also consider the following projects:
mgear4 - mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
io_pdx_mesh - Import/Export files for the Clausewitz game engine
fylm - A wonderful automated command line app for organizing your film media. Built for Plex and SABnzbd.
minerwrangler - A bundle of bash scripts to make headless crypto mining on linux a simple reality. Unfortunately only NVIDIA support for now.
XNALaraMesh - Blender addon Import/Export XPS Models, Poses
Pie-Menus - Pie menus for windows just like blender.
skin.estuary.modv2 - A Skin for Matrix/Nexus
gt-tools - GT Tools is a free collection of scripts for Autodesk Maya
Maya_City_Generator