opencl3
A Rust implementation of the Khronos OpenCL 3.0 API. (by kenba)
vulkan-validinglayers
By khronosgroup
opencl3 | vulkan-validinglayers | |
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4 | 1 | |
91 | - | |
- | - | |
4.7 | - | |
about 1 month ago | - | |
Rust | ||
Apache License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
opencl3
Posts with mentions or reviews of opencl3.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-03.
- [Rust] État de GPGPU en 2022
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State of GPGPU in 2022
Rust-GPU look promising, also Rust-CUDA, also I see OpenCL 3.0 wrapper
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[D] Why does AMD do so much less work in AI than NVIDIA?
If I would build something like this again, I'd probably recommend the opencl3 bindings by Ken Barker - I played around with them a little for some hackathon projects, and the bindings seem pretty complete when it comes to kernel, scheduling and distribution of tasks.
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Is the ocl crate unmaintained?
I found a OpenCL 3 project, when I searched for recently updated OpenCL Rust projects. Last commit was about 2 month ago, so perhaps it's still being maintained. It's perhaps better to fork it than ocl, because it supports the latest version of OpenCL.
vulkan-validinglayers
Posts with mentions or reviews of vulkan-validinglayers.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-03.
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[Rust] État de GPGPU en 2022
Dans GLSL de Vulkan, il y a une extension utile Debug \ _printf, qui imprime les valeurs de variables directement GPU, y a-t-il Des «aides» de débogage du GPU à Rust?
What are some alternatives?
When comparing opencl3 and vulkan-validinglayers you can also consider the following projects:
Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
leaf - Open Machine Intelligence Framework for Hackers. (GPU/CPU)
Vulkan-ValidationLayers - Vulkan Validation Layers (VVL)