State of GPGPU in 2022

This page summarizes the projects mentioned and recommended in the original post on /r/u_KestM

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  • rust-gpu

    🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

  • Rust-GPU look promising, also Rust-CUDA, also I see OpenCL 3.0 wrapper

  • Rust-CUDA

    Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

  • Rust-GPU look promising, also Rust-CUDA, also I see OpenCL 3.0 wrapper

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • opencl3

    A Rust implementation of the Khronos OpenCL 3.0 API.

  • Rust-GPU look promising, also Rust-CUDA, also I see OpenCL 3.0 wrapper

  • Vulkan-ValidationLayers

    Vulkan Validation Layers (VVL)

  • In Vulkan's GLSL there is useful extension debug_printf, that lets print values of variables directly form GPU, are there any GPU debug 'helpers' in Rust?

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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