open-brush
closure-compiler
open-brush | closure-compiler | |
---|---|---|
50 | 15 | |
742 | 7,254 | |
2.2% | 0.3% | |
9.1 | 9.6 | |
7 days ago | 2 days ago | |
C# | Java | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
open-brush
-
Squarespace Enters Definitive Agreement to Acquire Google Domains Assets
Wasn’t developed in-house.
Open sourced 3 years ago. https://openbrush.app
-
Is it more performant to build the entire scene in Blender?
I work on Open Brush: https://openbrush.app/
-
VR painting recommendations?
An always-free, open source, continuation of Tilt Brush? https://openbrush.app/
- Open-Source VR projects
- Free vr painting/drawing app?
-
Summer's elf - Virtual reality painting
Probably Open Brush https://openbrush.app/ - good news, it's free!
- Open Brush v2.0 Released Yesterday - Pico APK Build Available Here - Passthrough Function Still Not Working
-
Open Brush v2.0 releases today, including features like passthrough and layers support, all for free!
Working Pico builds available through Open Brush devs Github here https://github.com/icosa-gallery/open-brush/releases/tag/2.0.0
Open Brush is in development for Pico, hopefully won’t be too long now! If you’re comfortable with sideloading, non-passthrough apks are available from https://github.com/icosa-gallery/open-brush/releases/tag/2.0.0
closure-compiler
-
Figma's Journey to TypeScript
Well, the nice thing with Python types is that the _only_ difference to untyped Python is the type annotations. Last time I worked with TypeScript (two and a half years ago), it felt more like a different language _similar_ to JS. In my experience it was quite... viral. With MyPy I've genuinely seen just specific parts of a code base become typed and didn't notice any friction.
I wonder what would happen if that proposal for type comments in JS went through. Would TypeScript become just a type checker / optimizing compiler?
Google's Closure had an (IMHO) nicer approach (https://github.com/google/closure-compiler/wiki/Types-in-the...), but I don't get the impression it'll ever catch on outside Google.
-
TypeScript Might Not Be Your God: Case Study of Migration from TS to JSDoc
The most well-known tools that rely on JSDoc are Closure Compiler (not to be confused with the Closure programming language) and TypeScript. Both of these tools can help make your JavaScript typed, but they approach it differently. Closure Compiler primarily focuses on enhancing your .js files by adding typing through JSDoc annotations (after all, they are just comments), while TypeScript is designed for .ts files, introducing its own well-known TypeScript constructs such as type, interface, enum, namespace, and so on.
-
Minify and Gzip (2022)
Closure Compiler follows the same line of thinking:
https://github.com/google/closure-compiler/wiki/FAQ#closure-...
- Svelte is migrating from TypeScript to JSDoc
-
Do any engines or optimizers product TS-specific performance gains?
I think only Google Closure Compiler did some optimizations based on its JSDoc-style annotations (see docs). If I remember correctly, types mostly allowed renaming objects' properties across modules, but most other advanced optimizations (like dead code elimination or functions inlining) didn't rely on types. In my experience properties renaming resulted in subtle, hard to discover bugs and I'd say they didn't bring much benefit.
- Can something like typescript or elm be AOT-compiled efficiently?
-
What does it mean?: *Template parameter* in Google style guide
The @template tag is supported by Google Closure Compiler
- Google announces a new OS written in Rust
-
Google Fonts Pull Requests Ignored
i'm not sure you want them to write back https://github.com/google/closure-compiler/pull/3958
time to fork
- Why don't we do this instead of TypeScript?
What are some alternatives?
tilt-brush
swc - Rust-based platform for the Web
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
terser - 🗜 JavaScript parser, mangler and compressor toolkit for ES6+
OculusQuestMixedRealityForiOS - Mixed Reality app for iOS
V8 - The official mirror of the V8 Git repository
stardust-SDK - Stardust SDK and sample app for Unity
cash - An absurdly small jQuery alternative for modern browsers.
SdfVfxSamples - Unity VFX Graph samples with SDF (signed distance field)
zepto - Zepto.js is a minimalist JavaScript library for modern browsers, with a jQuery-compatible API
art-DCGAN - Modified implementation of DCGAN focused on generative art. Includes pre-trained models for landscapes, nude-portraits, and others.
npm-groovy-lint - Lint, format and auto-fix your Groovy / Jenkinsfile / Gradle files using command line