capstone
rust-escape-ai
capstone | rust-escape-ai | |
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3 | 1 | |
30 | 39 | |
- | - | |
0.0 | 3.8 | |
over 2 years ago | 12 months ago | |
Rust | Rust | |
MIT License | - |
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capstone
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Starting off 2D development
You can have a look at my project's github, if you need any pointers on how to get going. Feel free to yank boilerplate, etc.
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Capstone update!
You can clone directly from the master branch here, if you want to try it out. Feedback is welcome!
- [Capstone - Twilight of The Archons] A gnosticism-themed sci-fi RPG, using Rust and Macroquad
rust-escape-ai
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[Media] I built an AI to play a simple escape room game in rust (code in comments)
Hello everyone, This is an AI I built to solve a simple escape room problem wherein an AI(Zoe) is enclosed in a room, the only way out is through a door that requires a key. The AI uses a combination of genetic algorithm and reinforcement learning to learn a way out of every room (there are 5 room). I used Bevy to initially prototype the simulation, then used macroquad to as the rendering engine. Source: https://github.com/bones-ai/rust-escape-ai Youtube demo: https://www.youtube.com/watch?v=OeojCLDKaJU The code is in no way perfect and can be improved in many ways, let me know what you think about it :)
What are some alternatives?
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