capstone VS mk48

Compare capstone vs mk48 and see what are their differences.

capstone

Sci-fi run 'n' gun action RPG created in Rust, using Macroquad [Moved to: https://github.com/olefasting/rust_rpg_toolkit] (by olefasting)
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capstone mk48
3 4
30 304
- 2.0%
0.0 4.9
over 2 years ago 5 months ago
Rust Rust
MIT License GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

capstone

Posts with mentions or reviews of capstone. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-24.

mk48

Posts with mentions or reviews of mk48. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-16.

What are some alternatives?

When comparing capstone and mk48 you can also consider the following projects:

Rust - All Algorithms implemented in Rust

rust_rpg_toolkit - Engine / framework for creating highly customizable and user modable action RPG's

flux - An open-source tribute to the macOS Drift screensaver

vach - A simple archiving format, designed for storing assets in compact and secure containers

conwayste - Multiplayer Conway's Game of Life (desktop app + server) implemented in Rust

sulis - Turn based tactical RPG with several campaigns, written in Rust

not_snake_game - A snake-inspired game made in Rust using the Bevy game engine.

fluid-simulation-rust - A rewrite of my fluid simulation project entirely in Rust

macroquad - Cross-platform game engine in Rust.

sandspiel - Creative cellular automata browser game