ogx360
BlueRetro
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ogx360
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Since when did the XBOX have pressure sensitive buttons???
It's a diy design. You can buy premade versions or build your own. https://github.com/Ryzee119/ogx360
- GTA
- 4 OGX360 Kits ready to go!
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retro controllers?
Not sure about the brook wingman adapter but the ogx360 does support the 8bitdo Bluetooth adapter according to the GitHub https://github.com/Ryzee119/ogx360
- RetroFighters Hunter
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More xbox project boards!
https://github.com/Ryzee119/ogx360 somewhere in the documentation it mentioned a button press combo to invert up and down
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4x Brook Wingman SD converters?
I'm not sure it would work unless you were able to split the DC controller port into one Wingman SD, and at that I don't believe the firmware would support multiple controllers om one Wingman. My thinking here is that the DC controller ports are separate and discrete and without a physical connection to each port it would never be able to identify controller 2,3 & 4. I believe we would need something similar to the ogx360 for the OG Xbox to accomplish what your looking for u/mune87
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Is there anyway to use an Xbox 360 controller on the OG xbox?
OGX360 which also requires an Xbox 360 wireless receiver
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XBOX USB mic/headset mods.
Yes, you can mod the Communicator to use a 3.5m jack. And that seems to work well as long as you don't put high impedance headphones on it. https://imgur.com/a/xisxrwS However yeah, you would have to find a Communicator first... I could see a "translator" being made though, like the ogx360 https://github.com/Ryzee119/ogx360 But instead of converting a controller, it pretends to be a Communicator and interfaces with normal usb and more ideally Bluetooth headsets. Not sure how / if any of that could be done. Just throwing the idea out there. Hard part would be stripping out what you can out of a full HID headset and piping that back into the xboxs simple XID in a way its happy with and still actually works. https://xboxdevwiki.net/Xbox_Input_Devices#Xbox_Communicator
- Bluetooth for original Xbox
BlueRetro
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Family room by day... Modded retro gaming cave by night
SNES: FX Pak Pro, Internal BlueRetro mod (BT controllers), Voultar's RGB bypass, Recap. N64: Everdrive x7, Tim's RGB mod, Noctua fan, Recap. GC: PicoBoot, LaserBear's internal BlueRetro mod (BT controllers). PS1: xStation, Internal BlueRetro mod (BT controllers), Pico PSU + Noctua fan, Recap. PS2: Ultraslim mod with SD card reader in top Fat PS3: This is actually a sleeper PC with a GTX 1060 and a Ryzen 5 2600 for emulation purposes.
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The Dirty Cube - Hazardously Fun
Read this
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4p wireless Mario Kart anyone? (Re-cap + Tim’s RGB mod)
I do plan to do an internal BlueRetro mod at some point (so I'll be able to connect controllers without dongles) but I'm waiting til this issue is hopefully fixed.
- 8bitmods Blueretro N64 wireless adaptor is sold out - are the AliExpress ones similar?
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Do you guys think $200 is a fair price for modded GC. it's got Picoboot, bluetooth on all 4 ports, and a custom RGB led mod I made myself that changes between 20 colors.
best i could figure out is that he did this. https://github.com/darthcloud/BlueRetro/wiki/BlueRetro-DIY-Build-Instructions maybe there is something better?
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Using a 360 controller with Nintendont?
https://github.com/darthcloud/BlueRetro This is the GitHub page with tons of different links to different sellers. I would try my chances there.
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My Dreamcast with built-in Blueretro :)
It’s already available and fairly easy to build yourself: https://github.com/darthcloud/BlueRetro
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PS1 internal BlueRetro mod update (port status LEDs & multi-tap support - details in comments)
This issue is documented on the BlueRetro github, where it is the 5th-oldest reported bug, as well as by far the most commented. This issue has been known for at least a year and a half. Will's Console Modifications used to have this bug listed on the UnoRetro page, but they removed it - even though the bug still hasn't been fixed - which means you have to use the Internet Wayback Machine to verify on an old version of their website that they knew about it.
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Look Ma! No dongles! ... Internal BlueRetro for wireless controllers
The official BlueRetro docs have great instruction on how to install the code and pair controllers, but for internal installs I'd recommend nostalgic-influences wiring diagram.png) if you're like me and have trouble reading electrical schematics.
- Look Ma! No Dongles! ... (internal BlueRetro PS1 install)
What are some alternatives?
ogx360_t4 - A project to use modern USB game controllers on the original Xbox console with a Teensy4.1.
GIMX - The GIMX software.
SimpleXboxControllerAdapter - A simple DIY, Arduino-based adapter for using Xbox 360, Xbox One, PS3 & PS4 wired controllers on an original Xbox console. Forked from Ryzee119/ogx360.
retro-go - Retro emulation for the ODROID-GO and other ESP32 devices
ogx360 - Add modern xinput USB support to your Original Xbox :tv: :video_game:
PlayStation-1-Reset-Mod - PlayStation 1 Controller Reset mod
project-atlas
RoverController - LoRa/WiFi remote controller for driving my rover
tesseract-ocr - Tesseract Open Source OCR Engine (main repository)
esp-jumpstart - Jumpstart from concept to production
OSQuery - SQL powered operating system instrumentation, monitoring, and analytics.
Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |