obs-vkcapture
gamescope
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obs-vkcapture | gamescope | |
---|---|---|
46 | 422 | |
472 | 1,792 | |
- | - | |
8.1 | 7.9 | |
27 days ago | about 1 year ago | |
C | C++ | |
GNU General Public License v3.0 only | BSD 2-clause "Simplified" License |
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obs-vkcapture
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Fedora Workstation 41 to No Longer Install Gnome X.org Session by Default
I can't speak for Chrome nor VMWare, but Firefox and OBS have received "Wayland native" screen capturing functionality, through XDG portals and Pipewire, as far as I'm aware.
As a side-note, I've recently discovered a really cool project[0] that enables incredibly fast screen capture for OpenGL and Vulkan applications, mostly tailored to games. Tried it with a bunch of stuff and it works much better than both X's and Pipewire's screen grabbing. I can actually capture videos at my monitor's native refresh rate (144Hz).
[0]: https://github.com/nowrep/obs-vkcapture
- The question you've probably answered a 1000x before.
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Why isn't Game Capture in OBS Linux?
Just use this: https://github.com/nowrep/obs-vkcapture
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obs-vkcapture outside of Steam?
Hello, so I use this OBS plugin obs-vkcapture. I use it as opposed to the built-in Window Capture, because with that option I would keep having to alt-tab back into OBS to select the game I want to record. This plugin is basically the "Game Capture" feature on OBS Windows brought to Linux. It makes it to where I can put a Steam launch option obs-gamecapture %command% and launching the game will make its executable show up in the Game Capture source, so I can just press record on move on, no more opening OBS to select the game's window and risk nuking it when alt-tabbing. It is much more performance efficient and it's a package/patch that is included in GloriousEggroll's Nobara distro's build of OBS as well. I however use it on Arch from the AUR, it's the only AUR package I use in fact.
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Permanently banned for cheating - beware users of Proton-GE & vkBasalt
I was using https://github.com/nowrep/obs-vkcapture but I also had Proton-GE 7-49
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OBS on Steam deck OS (gaming mode)
Back in december when I tried I had some success using this https://github.com/nowrep/obs-vkcapture
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Fedora 37 + Kernel 6.1 + 7900 XTX issues
Additionally, I'd like to use Game Capture in OBS if possible via obs-vkcapture. If using this with gamescope, where do I actually put the variable or obs-gamecapture command? Does it wrap the entire gamescope command, or does it get wrapped by gamescope?
- Streaming to twitch from Steamdeck in game mode?
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What package do I need on Arch to remove fps loss when recording with OBS studio
I think you mean obs-vkcapture-git. It lets you capture a window through Vulkan. Here is also its github repo for more informations.
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obs-vkcapture dependencies | Fedora 36
I have spent a few hours trying all kinds of dependencies on Fedora 36 Workstation trying to get obs-vkcapture to compile. I have found the exact ones and hopefully it helps someone in the future: cmake gcc gcc-c++ obs-studio-devel mesa-libGL-devel vulkan-loader-devel Here is a convenient command to install all at once: sudo dnf install cmake gcc gcc-c++ obs-studio-devel mesa-libGL-devel vulkan-loader-devel
gamescope
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Multiple monitors genshin impact?
Maybe gamesope can help? Games are nested into it to allow for better control.
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X11 or Wayland?
Well I suppose you should start taking Wayland seriously then, because gamescope, the compositor on the Steam Deck, uses Wayland. https://github.com/Plagman/gamescope/blob/master/src/wlserver.cpp
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Tearing updates protocol (!65) · Merged
Mini-update: I spoke with Josh (and Strudel, who referenced me to the PR), and this has been already merged into gamescope.
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A year later, what's your take? Happy? Disappointed?
Valve staff is also aware they cannot force developers to retrofit 16:10 support into existing games (some do, many don't), so they even go the extra mile to provide extra functionality in gamescope to improve the 16:10 gaming experience for games that only support 16:9 natively.
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INPUT LATENCY ISSUE BEGGING FOR ACKNOWLEDGMENT
Source: https://github.com/Plagman/gamescope/issues/474
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Change refresh rate in gamescope via command line?
The ganescope github has all the commands and how to use them: https://github.com/Plagman/gamescope
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What is the difference between gamescope and ChimeraOS's gamescope-session?
I'm trying out gamescope on my laptop, and I came across ChimeraOS's fork of it. I'm not sure why I would choose one over the other. ChimeraOS mentions something about "session switch", but I'm not sure what that's about.
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Something like gamescope but for the desktop
You can use gamescope on the desktop, I use it for a ton of games like No Man's Sky, Bethesda games, and any others that have alt tab instability.
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Van Gogh, AMD’s Steam Deck APU
For those that don't know (like me, three minutes ago) gamescope [1] is a Wayland compositor custom-written for games (and, I believe, what the Steam Deck uses). it's open source, and under the "BSD 2-clause" license.
[1]: https://github.com/Plagman/gamescope
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Modern BPM Steam with Ubuntu 20.04?
I assume that this is because I'm still using ye olde steamos-compositor (https://github.com/ValveSoftware/steamos-compositor/.) I'm interested in switching to gamescope (https://github.com/Plagman/gamescope) but I'm getting the feeling it won't work on my 20.04 vintage Ubuntu; the required version of meson isn't available and I can't find a PPA that contains gamescope. My instinct act this point is to just live with the pain, as fully dealing with this will likely involve just switching all the way to Arch to more closely match the newest SteamOS and I just don't want to do that right now. Anyone know if there is a middleground that will support a modern steam big picture mode without having to totally redo everything?
What are some alternatives?
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
Proton - Compatibility tool for Steam Play based on Wine and additional components
wine-wayland - Wine-wayland allows playing DX9/DX11 and Vulkan games using pure wayland and Wine/DXVK.
sway - i3-compatible Wayland compositor
obs-kmsgrab - "Zero-copy" Linux screen capture plugin for OBS that uses libdrm and dmabuf
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
obs-StreamFX - StreamFX is a plugin for OBS® Studio which adds many new effects, filters, sources, transitions and encoders! Be it 3D Transform, Blur, complex Masking, or even custom shaders, you'll find it all here.
wine - Wine with a bit of extra spice
obs-scale-to-sound - OBS filter plugin that scales a source reactively to sound levels
ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]
Magpie - An all-purpose window upscaler for Windows 10/11.