obr_tracker
Foundry-Stream-Module
obr_tracker | Foundry-Stream-Module | |
---|---|---|
1 | 1 | |
8 | 13 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | about 2 years ago | |
JavaScript | JavaScript | |
Apache License 2.0 | - |
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obr_tracker
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Browser extension for combat tracker & dice log
I've yet to register the extension with the web-store, so for the meantime you can manually install it from zip (suitable for Chrome & Edge, password: "1"), crx (goes well for Opera) or xpi (for Firefox). In case you're wondering if there is any malware (spoiler: there isn't) here it is on GitHub for you to check.
Foundry-Stream-Module
What are some alternatives?
rpg-quick-encounter - RPG quick encounter is an online tool to help you get up and running with your next encounter in moments.
nginx-obs-automatic-low-bitrate-switching - Simple app to automatically switch scenes in OBS based on the current bitrate fetched from the NGINX stats page.
dnd - Beautiful and accessible drag and drop for lists with React.
greencam - a virtual green backdrop for OBS Studio
react-beautiful-dnd - Beautiful and accessible drag and drop for lists with React
homebrewery - Create authentic looking D&D homebrews using only markdown
uBlock - uBlock Origin - An efficient blocker for Chromium and Firefox. Fast and lean.
moulinette-core - FoundryVTT module which provides a set of tools for DMs for managing assets.
vscode-speech-twitch-bot - Extension for VS Code. Twitch chat bot which can speak.
foundryvtt-forien-quest-log - This module provides comprehensive Quest Log system for players and Game Masters to use with Foundry Virtual Tabletop
FVTT-collapsible-journal-sections - All Headings, when clicked, will collapse all of the content in that section. Also adds a custom style in the journal that you can use to define sections that won't ever be collapsed. Also adds Map Note Linking. Add a heading's text to the Text Label field of the map note to highlight that section when you click the map note to open the entry.
hey-wait - “Hey, Wait!” is a FoundryVTT module allowing a GM to place “event triggers” on a scene.