o1heap
real-time-cpp
o1heap | real-time-cpp | |
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4 | 3 | |
256 | 616 | |
- | - | |
2.1 | 9.5 | |
8 months ago | 4 days ago | |
C++ | C++ | |
MIT License | gtkbook License |
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o1heap
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I have 16 gigabytes of RAM and I am going to use 16 gigabytes of RAM.
https://github.com/pavel-kirienko/o1heap lol u think you’re kidding
- O1heap: Constant-complexity deterministic memory allocator for embedded systems
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using heap in baremetal embedded
Another option is using an allocator that provides some guarantees that work for your use case, eg https://github.com/pavel-kirienko/o1heap
real-time-cpp
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C++20 for bare-metal microcontroller programming
Great work. I can recommend to take a look on source code repo for Real-Time C++ book (by Christopher Kormanyous) it contains some interesting examples and use cases. The book itself is also nice
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ring allocator, help
Link here.
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Advice on using C++ in low level embedded
Currently leaning C++ for embedded as well. My guideline book that I am reading at the moment is "Real-Time C++ by Christopher Kormanyos (third edition)" (https://github.com/ckormanyos/real-time-cpp)
What are some alternatives?
memory - STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.
wide-integer - Wide-Integer implements a generic C++ template for uint128_t, uint256_t, uint512_t, uint1024_t, etc.
Vitis-Tutorials - Vitis In-Depth Tutorials
flutter-embedded-linux - Embedded Linux embedding for Flutter
fprime - F´ - A flight software and embedded systems framework
amp-embedded-infra-lib - amp-embedded-infra-lib is a set of C++ libraries and headers that provide heap-less, STL like, infrastructure for embedded software development
luos_engine - Open-source and real-time orchestrator for cyber-physical-systems, to easily design, test and deploy embedded applications and digital twins.
micro-gl - Headers Only C++11 CPU Vector Graphics. no std-lib, no FPU and no GPU required !
snmalloc - Message passing based allocator
etl - Embedded Template Library
Mesh - A memory allocator that automatically reduces the memory footprint of C/C++ applications.
distortos - object-oriented C++ RTOS for microcontrollers