nw.js
xi-editor
nw.js | xi-editor | |
---|---|---|
58 | 42 | |
40,110 | 19,808 | |
0.1% | 0.0% | |
9.1 | 2.6 | |
11 days ago | about 1 month ago | |
JavaScript | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nw.js
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Linux 6.9 Set to Drop the Old NTFS File-System Driver
> FUSE drivers are slow, but "wildly slow" is an overstatement.
I can confirm this, I've played RPGMaker M{V,Z} games natively by swapping out the copy of NWJS¹ it shipped with and running it through a CIOPFS² mount.
1: https://nwjs.io/
2: https://www.brain-dump.org/projects/ciopfs/ / https://github.com/martanne/ciopfs
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How to play this on a Chromebook through Linux Itch.io
Go to this page to download NW.js https://nwjs.io/.
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Win 7 no longer supported?? Please no!
(Step 7 will not be necessary once https://github.com/nwjs/nw.js/issues/5769 is completed)
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Linux nw.js version of my game very slow, anyone knows a solution to this?
The support for WebGL in NW.js on Linux has been broken since NW.js 0.72.0: https://github.com/nwjs/nw.js/issues/8043
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What would be the current recommended way to publishing an html5 game on steam?
In addition to the other options here you could look at nw.js
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Console Commands, Kill Count And Saving System
I don't think you can access it by default, but crosscode runs on [nw.js](https://nwjs.io). I know there is a way to get the chromium devtools to open, but I haven't been able to.
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DuckieTV not launching
or browse the NWJS home page at https://nwjs.io/
- Notestation mac os client or trojan?
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[AskJS] Are there any Electron alternatives that uses less recourses?
If windows is your target, you can use .hta If Ubuntu is your target, you can use GJS If Mac is your target - well you are going to use something like QT if you need total control or nwjs.io
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Running Node Apps on BrightSign Devices
BrightSign has pretty good docs that explain this. There are a ton of similarities to running NW.js, so it might make sense to check that out as well (https://nwjs.io/). DM me if you have more questions. My team and I have built a few Node applications for BrightSign players.
xi-editor
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Zed is now open source
Was confused until I realised I'd confused Zed, with Xi[1] which is also rust based, and which incidentally has a frontend called "Xim"..
Also there's a wiki-editor (like Tomboy[2]) called "Zim"[3].
[1] https://github.com/xi-editor/xi-editor
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Text Editor: Data Structures
Project site linked from the GitHub[0] is https://xi-editor.io. Linked doc is a mirror of this[1], which was afaik originally written by Raph Linus.
[0]: https://github.com/xi-editor/xi-editor
[1]: https://xi-editor.io/docs/rope_science_01.html
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The Absolute Minimum Every Software Developer Must Know About Unicode in 2023
> thing that gets deleted when you hit backspace
Is there a canonical source for this part, by the way? Xi copied the logic from Android[1] (as per the issue you linked downthread), and I vaguely remember that CLDR had something to say about this too, but I don’t know if there’s any sort of consensus here that’s actually written down anywhere.
[1] https://github.com/xi-editor/xi-editor/pull/837
- Google abandons work to move Assistant smart speakers to Fuchsia
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What's is a rusty way to implement sharable trees?
This is pretty much how copy-on-write ropes work. Check out xi-rope, Ropey or crop, they're all built using B-trees and implement the behavior you described.
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Helix (a Kakoune / Neovim inspired editor) 23.03
Helix is awesome, though once Lapce (spiritual successor to Xi editor) gets the Helix/Kakoune editing model, I may have to jump ship
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Editors written in rust
Home (xi-editor.io)
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How to share resources between instances of program?
Maybe take a look at the Xi editor (https://xi-editor.io/) (written in rust I think) that uses a client server architecture.
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Suitable Rust GUI Library for Code Editor?
Have a look at what Lapce uses. The editor is coming along nicely, and iirc, they use the Xi editor as a plug-in.
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CRDTs make multiplayer text editing part of Zed's DNA
Raph Levien posted a retrospective about using CRDT’s for collaborative editing in xi-editor here [1]. His conclusion is
“I come to the conclusion that the CRDT is not pulling its (considerable) weight. When I think about a future evolution of xi-editor, I see a much brighter future with a simpler, largely synchronous model, that still of course has enough revision tracking to get good results with asynchronous peers like the language server.”
[1]https://github.com/xi-editor/xi-editor/issues/1187#issuecomm...
What are some alternatives?
betaflight-configurator - Cross platform configuration tool for the Betaflight firmware
helix - A post-modern modal text editor.
neutralinojs - Portable and lightweight cross-platform desktop application development framework
alacritty - A cross-platform, OpenGL terminal emulator.
nodegui - A library for building cross-platform native desktop applications with Node.js and CSS 🚀. React NodeGui : https://react.nodegui.org and Vue NodeGui: https://vue.nodegui.org
iota - A terminal-based text editor written in Rust
user-agent-desktop - Ghostery Desktop Browser
lapce - Lightning-fast and Powerful Code Editor written in Rust
greenworks - a node.js plugin to integrate nw.js/electron games with steamworks
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
sc-controller - User-mode driver and GTK3 based GUI for Steam Controller
kakoune.el - A very simple simulation of the kakoune editor inside of emacs.