nw.js
Ultralight
nw.js | Ultralight | |
---|---|---|
58 | 53 | |
40,110 | 4,597 | |
0.1% | 0.2% | |
9.1 | 2.9 | |
11 days ago | 10 days ago | |
JavaScript | CMake | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nw.js
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Linux 6.9 Set to Drop the Old NTFS File-System Driver
> FUSE drivers are slow, but "wildly slow" is an overstatement.
I can confirm this, I've played RPGMaker M{V,Z} games natively by swapping out the copy of NWJS¹ it shipped with and running it through a CIOPFS² mount.
1: https://nwjs.io/
2: https://www.brain-dump.org/projects/ciopfs/ / https://github.com/martanne/ciopfs
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How to play this on a Chromebook through Linux Itch.io
Go to this page to download NW.js https://nwjs.io/.
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Win 7 no longer supported?? Please no!
(Step 7 will not be necessary once https://github.com/nwjs/nw.js/issues/5769 is completed)
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Linux nw.js version of my game very slow, anyone knows a solution to this?
The support for WebGL in NW.js on Linux has been broken since NW.js 0.72.0: https://github.com/nwjs/nw.js/issues/8043
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What would be the current recommended way to publishing an html5 game on steam?
In addition to the other options here you could look at nw.js
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Console Commands, Kill Count And Saving System
I don't think you can access it by default, but crosscode runs on [nw.js](https://nwjs.io). I know there is a way to get the chromium devtools to open, but I haven't been able to.
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DuckieTV not launching
or browse the NWJS home page at https://nwjs.io/
- Notestation mac os client or trojan?
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[AskJS] Are there any Electron alternatives that uses less recourses?
If windows is your target, you can use .hta If Ubuntu is your target, you can use GJS If Mac is your target - well you are going to use something like QT if you need total control or nwjs.io
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Running Node Apps on BrightSign Devices
BrightSign has pretty good docs that explain this. There are a ton of similarities to running NW.js, so it might make sense to check that out as well (https://nwjs.io/). DM me if you have more questions. My team and I have built a few Node applications for BrightSign players.
Ultralight
- Ultralight: Display Web-Content Everywhere
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Writing a TrueType font renderer
[2] https://ultralig.ht/
- This year in Servo: over 1000 pull requests and beyond
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Arc browser launches its Windows client in beta
Web rendering would be Blink, with V8 being the JavaScript engine. I believe they have their own UI rendering process.
I know of another company that does something similar for the UI process, but with WebKit instead as the base:
https://github.com/ultralight-ux/ultralight#rocket-dual-high...
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Ode to the M1
What I'd really like to see with CEF et al, is JS being dropped, in favor of directly controlling the DOM from the host language. Then we could, for example, write a Rust (or Kotlin, Zig, Haskell, etc) desktop application that simply directly manipulated the DOM, and had it rendered by a HTML+CSS layout engine. Folks could then write a React-like framework for that language (to help render & re-render the DOM in an elegant way).
Ultralight (https://ultralig.ht/) looks pretty cool. I think another possible option is Servo (https://github.com/servo/servo) – it was abandoned by Mozilla along with Rust during their layoffs a while back (but the project still seems to have a decent bit of activity). It would be great if some group of devs could revive the project, or a company could fund such a revival.
Eventually, we'll need to reflect on, and explore whether HTML+CSS is really the best way to do layout, and we could maybe perhaps consider proting the Android/iOS layout approach over to desktop.
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Anselm's Jazz Distributed Infrastructure Framework
I'm curious if the project will be open-source or do you have plans to go the Awesomium/Ultralight route with both open/closed sources and volume licenses? Or do you plan to offer commercial support services like other open source software?
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Best cross-platform (Win, Mac, Linux) desktop frameworks?
I’m not tied to any language, but it needs to be able to wrap a c++ library. I started with .NET 7 MAUI - no linux support & very mobile focused. Tried out Electron. Wins on ease and usability, but has massive overhead. (Basic “Hello world” executable compiled to over 200mb) I then discovered Ultralight (https://ultralig.ht/). Big win on size, but was last updated 3 years ago.
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Remember when this was 0% and 70 mb? This is comical.
tauri exists or if you wanted to ultralig.ht
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Digital Audio Workstation Front End Development Struggles
I agree web stuff is really the best way to develop UIs. Good luck making responsive stuff in C++ for example. The paradigm of HTML, CSS, and JS is extremely powerful and even allows you to use canvas, webgpu, wasm.
There are multiple commercial projects that use web dev paradigm for GUIs:
https://coherent-labs.com/
https://ultralig.ht/
https://sciter.com/
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what do you think about alternative browser engines?
Nice review, thanks! There are also: Ultralight (based on Webkit), LiteHTML, Tkhtml3 and Lobo Evolution. See also timeline of web engines.
What are some alternatives?
betaflight-configurator - Cross platform configuration tool for the Betaflight firmware
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
neutralinojs - Portable and lightweight cross-platform desktop application development framework
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
nodegui - A library for building cross-platform native desktop applications with Node.js and CSS 🚀. React NodeGui : https://react.nodegui.org and Vue NodeGui: https://vue.nodegui.org
qt-ultralight-browser - Ultra-lightweight web browser based on Qt Ultralight webview, powered by Ultralight HTML renderer
user-agent-desktop - Ghostery Desktop Browser
wry - Cross-platform WebView library in Rust for Tauri.
greenworks - a node.js plugin to integrate nw.js/electron games with steamworks
ClassicUO - ClassicUO - an open source implementation of the Ultima Online Classic Client.
sc-controller - User-mode driver and GTK3 based GUI for Steam Controller
litehtml - Fast and lightweight HTML/CSS rendering engine