Ultralight
ClassicUO
Our great sponsors
Ultralight | ClassicUO | |
---|---|---|
53 | 37 | |
4,584 | 525 | |
0.6% | 2.9% | |
3.8 | 9.0 | |
5 months ago | 10 days ago | |
CMake | C# | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Ultralight
- Writing a TrueType font renderer
- This year in Servo: over 1000 pull requests and beyond
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Ode to the M1
> I hope Electron/CEF die soon, and people get back to building applications that don't consume hundreds of megabytes of RAM to render a hello world.
Web technologies are fine, but what we really need is some kind of lightweight browser which allows you to use HTML/CSS/JS, but with far lower memory usage. I found https://ultralig.ht/ which seems to be exactly what I am looking for, but the license is a major turn off for most paid services. It makes sense for smaller, indie projects to adopt it, but I haven't seen many "desktop apps" using this in the wild.
What I'd really like to see with CEF et al, is JS being dropped, in favor of directly controlling the DOM from the host language. Then we could, for example, write a Rust (or Kotlin, Zig, Haskell, etc) desktop application that simply directly manipulated the DOM, and had it rendered by a HTML+CSS layout engine. Folks could then write a React-like framework for that language (to help render & re-render the DOM in an elegant way).
Ultralight (https://ultralig.ht/) looks pretty cool. I think another possible option is Servo (https://github.com/servo/servo) – it was abandoned by Mozilla along with Rust during their layoffs a while back (but the project still seems to have a decent bit of activity). It would be great if some group of devs could revive the project, or a company could fund such a revival.
Eventually, we'll need to reflect on, and explore whether HTML+CSS is really the best way to do layout, and we could maybe perhaps consider proting the Android/iOS layout approach over to desktop.
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Remember when this was 0% and 70 mb? This is comical.
tauri exists or if you wanted to ultralig.ht
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Digital Audio Workstation Front End Development Struggles
I agree web stuff is really the best way to develop UIs. Good luck making responsive stuff in C++ for example. The paradigm of HTML, CSS, and JS is extremely powerful and even allows you to use canvas, webgpu, wasm.
There are multiple commercial projects that use web dev paradigm for GUIs:
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what do you think about alternative browser engines?
Nice review, thanks! There are also: Ultralight (based on Webkit), LiteHTML, Tkhtml3 and Lobo Evolution. See also timeline of web engines.
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Recommendations for JS Engines that could be embedded in my Game Engine
I have used https://ultralig.ht/, which uses web tech stack to render ui for desktop applications. It can be used in video games, so I assume the js engine has acceptable performance. It is based on webkit though.
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
Ultralight
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core-js maintainer: “So, what’s next?”
The more he mentions examples of huge websites using corejs the more it makes sense to me for corejs to have a license model similar to Ultralight, wherein you pay the software if your company crosses a certain revenue threshold.
ClassicUO
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RyujinX – Open Source Nintendo Switch Emulator
Oh, in terms of emulators written in C#, never heard of Run[1]UO[2]? C# revolutionized the UO world back like 20 years ago(?) it has(d?) the right balance between simplicity, clarity and performance
- Open source Diablo 1 engine – DevilutionX 1.5.0 released
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Dark Sun - OpenSource MMORPG roguelike!
This gonna be OT: Ciao Tommaso, after reading your project README I think you would be interested to this project too: https://github.com/ClassicUO/ClassicUO
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What was discontinued, but you miss like hell and you wish came back?
Check out ClassicUO - you can play a bunch of freeshards in the Chrome browser. I joined about a month ago and it’s a blast
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[ClassicUO] Project Dust765 x TazUO
Project Dust765, a well established expansion of the great ClassicUO Client from Karasho, is proud to announce we have now a client build that incorporates the great TazUO! With the help of a community member, we added even more features to the already very longs list of improvements we presented over the last years over ClassicUO.
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Ask HN: Examples of Top C# Code?
Might enjoy taking a look at Classic UO. It's UO, written in .NET, to run in the browser...
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Ask HN: What is your “I don't care if this succeeds” project?
I've been working on an WebAssembly Ultima Online browser client. It's a heavily modified port of https://github.com/ClassicUO/ClassicUO (an open-source UO client written in C#).
You can play the test version using Chrome, however beware as it needs to download over 2GB of game resources, and still has a few glitches with audio. That said it runs at a stable 60fps on most systems I've tested so far. We have two test servers, one in AU and EU. Auto-account creation is on so just type in a username/password to get started.
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Is there a way to use UOSteam on retail servers?
Or check out https://www.classicuo.eu/ an entirely open source fan built client. Updated every few days, vastly superior to EAs CC and even EC.
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Utima Online on Unity game engine
MobileUO is a port of ClassicUO (https://github.com/andreakarasho/ClassicUO) into unity. What I did here is slightly different. It's an attempted recreation all in Unity. It's pretty much a different game just using UO assets.
What are some alternatives?
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
qt-ultralight-browser - Ultra-lightweight web browser based on Qt Ultralight webview, powered by Ultralight HTML renderer
wry - Cross-platform WebView library in Rust for Tauri.
litehtml - Fast and lightweight HTML/CSS rendering engine
FNA3D - FNA3D - 3D Graphics Library for FNA
mcpelauncher-manifest - The main repository for the Linux and Mac OS Bedrock edition Minecraft launcher.
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
Flexx - Write desktop and web apps in pure Python
NetSparkle - NetSparkle is a C# cross-platform software update framework for .NET developers compatible with .NET 4.6.2/.NET 6+, WinForms, WPF, and Avalonia; uses Ed25519 or DSA signatures! View basic usage here in the README or visit our website for code docs.
sauron - A versatile web framework and library for building client-side and server-side web applications