nuclear_rng_generation2
Random Number Generator using common Geiger counter (by gbonacini)
GC-pokemon-RNG-manipulation-assistant
A program to aid RTA speedrunners to manipulate the starters in Pokemon Colosseum and Pokemon XD: Gale of Darkness (by aldelaro5)
nuclear_rng_generation2 | GC-pokemon-RNG-manipulation-assistant | |
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1 | 2 | |
15 | 11 | |
- | - | |
7.2 | 10.0 | |
4 months ago | almost 2 years ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nuclear_rng_generation2
Posts with mentions or reviews of nuclear_rng_generation2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-11-13.
GC-pokemon-RNG-manipulation-assistant
Posts with mentions or reviews of GC-pokemon-RNG-manipulation-assistant.
We have used some of these posts to build our list of alternatives
and similar projects.
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(colloseum) Rng Help-need the colloseum.precalc file for pokefinder
Link to the precalc file. Apparently there is a bug with the seed finding in newer versions of PokeFinder, no idea if it's fixed on 4.0.1 if you want to be safe use 2.4.2
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Where is the Colo PRECalc File?
Link
What are some alternatives?
When comparing nuclear_rng_generation2 and GC-pokemon-RNG-manipulation-assistant you can also consider the following projects:
oneMKL - oneAPI Math Kernel Library (oneMKL) Interfaces
nuclear_random_number_generator - An Arduino / Geiger Counter based Random Number Generator
Xoshiro-cpp - Header-only Xoshiro/Xoroshiro PRNG wrapper library for modern C++ (C++17/C++20)
BunnymodXT - Speedrun and TAS tool for Half-Life & friends.
SonicVisualSplit - An auto-splitter for people who speedrun classic Sonic on console.
PicoW_HomeAssistant_Starter - Everything you need to get started with your own Intranet of Things, using the high-quality, low-cost Pico W as the backbone.
SourceAutoRecord - Speedrun plugin for Source Engine games.
nuclear_rng_generation2 vs oneMKL
GC-pokemon-RNG-manipulation-assistant vs nuclear_random_number_generator
nuclear_rng_generation2 vs Xoshiro-cpp
GC-pokemon-RNG-manipulation-assistant vs BunnymodXT
nuclear_rng_generation2 vs nuclear_random_number_generator
GC-pokemon-RNG-manipulation-assistant vs SonicVisualSplit
nuclear_rng_generation2 vs PicoW_HomeAssistant_Starter
GC-pokemon-RNG-manipulation-assistant vs oneMKL
GC-pokemon-RNG-manipulation-assistant vs SourceAutoRecord
GC-pokemon-RNG-manipulation-assistant vs Xoshiro-cpp