nuclear_random_number_generator
GC-pokemon-RNG-manipulation-assistant
nuclear_random_number_generator | GC-pokemon-RNG-manipulation-assistant | |
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3 | 2 | |
14 | 11 | |
- | - | |
5.9 | 10.0 | |
4 months ago | almost 2 years ago | |
C++ | C++ | |
- | MIT License |
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nuclear_random_number_generator
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Convert standard Geiger counter to RNG
The linked previous project does:
https://github.com/gbonacini/nuclear_random_number_generator
"I tested the randomness both testing the bytes and the single bits in the binary file created from the ASCII file from the appliance console ( see Appendix here or test directory for full result text).
Accordingly with ENT man page: "If the percentage is greater than 99% or less than 1%, the sequence is almost certainly not random. If the percentage is between 99% and 95% or between 1% and 5%, the sequence is suspect. Percentages between 90% and 95% and 5% and 10% indicate the sequence is “almost suspect”", so having 85.17 percent in the bytes test and 60.52 percent in the bits test should be fine."
Entropy = 7.998386 bits per byte.
Value Char Occurrences Fraction
- A true random number generator based on bananas radioactive decay
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Show HN: My Nuclear RNG (Random Number Generator)
Any suggestion is welcome:
https://github.com/gbonacini/nuclear_random_number_generator
GC-pokemon-RNG-manipulation-assistant
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(colloseum) Rng Help-need the colloseum.precalc file for pokefinder
Link to the precalc file. Apparently there is a bug with the seed finding in newer versions of PokeFinder, no idea if it's fixed on 4.0.1 if you want to be safe use 2.4.2
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Where is the Colo PRECalc File?
Link
What are some alternatives?
oneMKL - oneAPI Math Kernel Library (oneMKL) Interfaces
BunnymodXT - Speedrun and TAS tool for Half-Life & friends.
Seperating-kids-from-fighting-in-group-size-N - This function lists the permutations in which from the first arrangement, no student fights the same pair of students twice
SonicVisualSplit - An auto-splitter for people who speedrun classic Sonic on console.
PokeFinder - Cross platform Pokémon RNG tool
ggreg20-v3-arduino-uno-wokwi-simulator - GGreg20_V3 Ionizing Radiation Detector for Arduino UNO WOKWI simulator
SourceAutoRecord - Speedrun plugin for Source Engine games.
Banana-Random-Number-Generator - Random number generator based on radioactivity from bananas
Xoshiro-cpp - Header-only Xoshiro/Xoroshiro PRNG wrapper library for modern C++ (C++17/C++20)
Marlin - Marlin is an optimized firmware for RepRap 3D printers based on the Arduino platform. Many commercial 3D printers come with Marlin installed. Check with your vendor if you need source code for your specific machine.
nuclear_rng_generation2 - Random Number Generator using common Geiger counter