ns3-gym
nes-py
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ns3-gym | nes-py | |
---|---|---|
3 | 3 | |
490 | 226 | |
3.5% | - | |
3.7 | 0.0 | |
7 months ago | 6 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
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ns3-gym
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Help in identifying the algorithm used in RL code
This is the GitHub link for the project code
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Help in installing ns3-gym
https://github.com/tkn-tub/ns3-gym/tree/master/src/opengym/model/ns3gym The folder it mentions is right here
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Help in installing ns-3 gym
Hello people. I'm new to this sub, I am trying to learn to work on ns-3 gym, the framework which helps in integrating openAigym and ns-3, by following the steps given here. But in the fourth step it says to install ns3gym from the src folder, the issue is that I'm not able to find the openaigym folder inside the src folder.
nes-py
- Snes, Nes, GameBoy and A26 emulator.
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NES Tetris AI hits 102M poins and level 237
I love to see all the Nintendo preservation, enhancement and AI research ;)
What's the best way to programmatically interface with an NES ROM in 2022? JSNES, from which you could run tensorflow.js, seems perfect for browsers. But NES-py integrates with Open AI Gym env
https://github.com/Kautenja/nes-py/wiki/Creating-Environment...
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SNES A.I. Using NEAT
Looking at step() in nes_env.py shows that state is obtained through an inherited method in NesEnv. That object itself comes from another repo. https://github.com/Kautenja/nes-py
What are some alternatives?
RL-TCP - Reinforcement Learning based TCP congestion control
gym-super-mario-bros - An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES
whitefield - Whitefield provides a simulation environment for wireless sensor networks by combining RF simulation provided by NS3 and network stack provided by popular IoT OSes such as Contiki/RIOT/OpenThread.
StackRabbit - An AI for playing NES Tetris at a high level. Based primarily on search & heuristic, with high quality board evaluation through value iteration.
spot_mini_mini - Dynamics and Domain Randomized Gait Modulation with Bezier Curves for Sim-to-Real Legged Locomotion.
super-mario-neat - This program evolves an AI using the NEAT algorithm to play Super Mario Bros.
modelicagym - Modelica models integration with Open AI Gym
gym-super-mario - Gym - 32 levels of original Super Mario Bros
envpool - C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
nesdev - NesDev is a modular cycle-accurate NES emulator development toolkit for C++.
pyTORCS-docker - Docker-based, gym-like torcs environment with vision.
nestopia - Cross-platform Nestopia emulator core with a GUI