npainter
nimgl
npainter | nimgl | |
---|---|---|
2 | 2 | |
117 | 356 | |
- | 0.6% | |
8.5 | 0.0 | |
about 1 month ago | over 2 years ago | |
Nim | Nim | |
GNU General Public License v3.0 or later | MIT License |
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npainter
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creating a free, fast and simple digital painting software (not planned UI/UX yet)
source code: https://github.com/mrgaturus/npainter
nimgl
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How can I add graphics to my nim program?
Use nimgl. It supports Vulkan, OpenGL, ImGUI. I wouldn't use Vulkan cos it's very low level.
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Nim for game development? What are some good frameworks & libs?
if you'd like something more low-level, there is nimgl which is quite similar to LWJGL
What are some alternatives?
ludo - A libretro frontend written in golang
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
nimqml - Qt Qml bindings for the Nim programming language
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
nim-csfml - Nim bindings to SFML multimedia/game library
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
vulkan - Vulkan C bindings for Nim
ImThemes - Dear ImGui style browser and editor written in Nim
pixels - Toy support library for primitive graphics programming.
windy - Windowing library for Nim using OS native APIs.
boxy - 2D GPU rendering with a tiling atlas.