notes
BlueRetro
notes | BlueRetro | |
---|---|---|
35 | 96 | |
3,536 | 1,180 | |
- | - | |
8.0 | 9.0 | |
2 months ago | 9 days ago | |
C++ | C | |
Mozilla Public License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
notes
-
Joplin is an open source note-taking app
Plume is actually based on my open source note-taking app Notes[1]. You can already get it on Flathub, Snap Store etc. Notes uses just a simple plain text editor while Plume has a completely revamped block editor that I built from scratch. That parts of Notes used in Plume will remain open source (per the MPL license) but the rest of the code will be closed source. At least for the time being.
[1] https://github.com/nuttyartist/notes
-
Why I Like Obsidian
Plume is built on top of my open source note-taking app Notes[1]. Since Plume is based on Notes, I'll of course comply with the MPL license and release all existing files that were changed (and must stay MPL licensed).
But I recently discussed my reasoning to go close-source with Plume[2]. I've been working night and day (every day) converting 4 cups of coffee into code for the last 4.5 months to create Plume. I don't want to risk not being rewarded sufficiently for it. But, I'm 99% sure that I'll either open source the core block editor or the entire app in the future.
[1] https://github.com/nuttyartist/notes
[2] https://news.ycombinator.com/item?id=38584960
-
Ask HN: What do you use for note-taking or as knowledge base?
2. Each note is just a simple plaintext in the underlying data (although currently stored in a database, but in a future update we'll convert the database to an arbitrary folder).
So you can create beautiful and advanced notes, easy. In a non-proprietary format (when that future update arrives). All while using a resource efficient and fast software that is cross-platform.
[1] https://www.get-plume.com/
[2] https://www.get-notes.com/
-
QOwnNotes
My Noets app[1] editor is built on top of the Markdown syntax of QOwnNotes.
My new app Plume[2] is built on top of Notes but features an advanced block editor and a new design.
[1] https://www.get-notes.com/
[2] https://www.get-plume.com/
-
notes VS Einwurf - a user suggested alternative
2 projects | 20 Dec 2023
- Turn Markdown Tasks into Beautiful Kanban Board. Qt C++ & QML. No Electron. FOSS
-
Joplin – open-source note-taking and to-do application with sync
Indeed, I want this feature badly myself to create wikis and such. There's an open issue[1]. We'll definitely implement that some day.
[1] https://github.com/nuttyartist/notes/issues/431
-
Adventures in Debian's Qt Land
I mostly disagree. Like you said, Qt is the best native GUI toolkit available today. And that is a hard achievement. There are many tradeoffs (some you pointed out) but the open source community seems to find a way around those limitations. There are thousands of open source libraries you can plug-in into your Qt app to overcome many of its limitations (although some remain, like how can't we still not easily change caret/cursor color of QTextEdit??).
Unlike you, I like the direction where Qt is taking. I think QML and Qt Quick are great. I just implemented a feature in my note-taking app that turns Markdown text into Kanban board using QML and the experience has been great (https://github.com/nuttyartist/notes/pull/574). I'm planning to continue transition from QWidgets to QML/Qt Quick.
I do worry of the continuous friction with open source development and hate the online installers as well. I can recommend this useful tool https://github.com/miurahr/aqtinstall that allows you to easily download prebuilt Qt binaries. I hope they can revert their approach on that.
-
Current Issues with the Qt Project – From the Outside Looking In
I beg to differ, QML is great. I'm implementing a feature that converts all tasks in Markdown editor to a Kanban view (written in QML) and it's been so easy to do. Work in progress GIF here: https://imgur.com/a/sZNHnp6
And it's even crazier that most of it compiles to C++. It's so fast to develop with it, and runs so fast.
BTW, source code here: https://github.com/nuttyartist/notes/pull/574
-
Ask HN: Side project of more that $2k monthly revenue what's your project?
Thanks! Even more awesome features and improvements are coming soon (:
We're on Github here btw: https://github.com/nuttyartist/notes
BlueRetro
-
Family room by day... Modded retro gaming cave by night
SNES: FX Pak Pro, Internal BlueRetro mod (BT controllers), Voultar's RGB bypass, Recap. N64: Everdrive x7, Tim's RGB mod, Noctua fan, Recap. GC: PicoBoot, LaserBear's internal BlueRetro mod (BT controllers). PS1: xStation, Internal BlueRetro mod (BT controllers), Pico PSU + Noctua fan, Recap. PS2: Ultraslim mod with SD card reader in top Fat PS3: This is actually a sleeper PC with a GTX 1060 and a Ryzen 5 2600 for emulation purposes.
-
The Dirty Cube - Hazardously Fun
Read this
-
4p wireless Mario Kart anyone? (Re-cap + Tim’s RGB mod)
I do plan to do an internal BlueRetro mod at some point (so I'll be able to connect controllers without dongles) but I'm waiting til this issue is hopefully fixed.
- 8bitmods Blueretro N64 wireless adaptor is sold out - are the AliExpress ones similar?
-
Do you guys think $200 is a fair price for modded GC. it's got Picoboot, bluetooth on all 4 ports, and a custom RGB led mod I made myself that changes between 20 colors.
best i could figure out is that he did this. https://github.com/darthcloud/BlueRetro/wiki/BlueRetro-DIY-Build-Instructions maybe there is something better?
-
Using a 360 controller with Nintendont?
https://github.com/darthcloud/BlueRetro This is the GitHub page with tons of different links to different sellers. I would try my chances there.
-
My Dreamcast with built-in Blueretro :)
It’s already available and fairly easy to build yourself: https://github.com/darthcloud/BlueRetro
-
PS1 internal BlueRetro mod update (port status LEDs & multi-tap support - details in comments)
This issue is documented on the BlueRetro github, where it is the 5th-oldest reported bug, as well as by far the most commented. This issue has been known for at least a year and a half. Will's Console Modifications used to have this bug listed on the UnoRetro page, but they removed it - even though the bug still hasn't been fixed - which means you have to use the Internet Wayback Machine to verify on an old version of their website that they knew about it.
-
Look Ma! No dongles! ... Internal BlueRetro for wireless controllers
The official BlueRetro docs have great instruction on how to install the code and pair controllers, but for internal installs I'd recommend nostalgic-influences wiring diagram.png) if you're like me and have trouble reading electrical schematics.
- Look Ma! No Dongles! ... (internal BlueRetro PS1 install)
What are some alternatives?
qmarkdowntextedit - A C++ Qt QPlainTextEdit widget with markdown highlighting support and a lot of other extras
GIMX - The GIMX software.
vnote - A pleasant note-taking platform.
retro-go - Retro emulation for the ODROID-GO and other ESP32 devices
notekit - A GTK3 hierarchical markdown notetaking application with tablet support.
PlayStation-1-Reset-Mod - PlayStation 1 Controller Reset mod
BookStack - A platform to create documentation/wiki content built with PHP & Laravel
RoverController - LoRa/WiFi remote controller for driving my rover
Joplin - Joplin - the secure note taking and to-do app with synchronisation capabilities for Windows, macOS, Linux, Android and iOS.
esp-jumpstart - Jumpstart from concept to production
AppFlowy - AppFlowy is an open-source alternative to Notion. You are in charge of your data and customizations. Built with Flutter and Rust.
Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |