nomicon VS too-many-lists

Compare nomicon vs too-many-lists and see what are their differences.

nomicon

The Dark Arts of Advanced and Unsafe Rust Programming (by rust-lang)

too-many-lists

Learn Rust by writing Entirely Too Many linked lists (by rust-unofficial)
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nomicon too-many-lists
87 219
1,685 3,014
3.4% 1.9%
5.5 0.0
20 days ago 9 days ago
CSS Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nomicon

Posts with mentions or reviews of nomicon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-07.
  • [Media] I'm comparing writing a double-linked list in C++ vs with Rust. The Rust implementation looks substantially more complex. Is this a bad example? (URL in the caption)
    6 projects | /r/rust | 7 Dec 2023
    itโ€™s even written by the same person that wrote the Nomicon (the guide to the dark arts of unsafe)
  • Rust books to read
    2 projects | /r/rust | 23 Jun 2023
    If you want to dive deeper you can always have other options but now there are concrete cases, if you want to do low level thing https://doc.rust-lang.org/nomicon/ while if you want multi thread/concurrency stuff https://marabos.nl/atomics/ . There are many many books so you will have to point yourself to what you want
  • Thread-shared boolean flag
    1 project | /r/rust | 23 Jun 2023
    Nonononono. SeqCst is the most error prone memory order: https://github.com/rust-lang/nomicon/issues/166
  • [Media] Hashmap behaviour inside a loop due to lifetime issue
    1 project | /r/rust | 22 Jun 2023
    Hope this helps. For more details, see the Rustonomicon. I referenced the subtyping chapter here extensively.
  • Unsafe Rust
    2 projects | /r/rust | 15 Jun 2023
    Nice video! Glad I could help out. This stuff is hard, and I'm still learning a lot about it myself even years later. The Rustonomicon is a great read if you haven't already.
  • Stepping up the YAML engineer game
    2 projects | /r/devops | 25 May 2023
    Have you got a moment to read through the good book , after reading through this perhaps try the Rustonomicon.
  • Questions about ownership rule
    2 projects | /r/rust | 23 May 2023
  • CppCon 2022 Best Practices Every C++ Programmer Needs to Follow โ€“ Oz Syed
    1 project | news.ycombinator.com | 19 May 2023
    That is not what UB means. Undefined Behaviour is behaviour that the compiler is allowed to assume will never happen, and which can consequently cause miscompilations due to optimisation passes gone wrong if it does in fact occur in the source code.

    It's true that Rust does not have a written specification that clearly delineates what is and isn't UB in a single place. But:

    1. UB is impossible in safe code (modulo bugs in unsafe code)

    2. There are resources such as the Rustinomicon (https://doc.rust-lang.org/nomicon/) that provide a detailed guide on what is and isn't allowed in unsafe code.

    In practice, it's much easier to avoid UB in Rust than it is in C++.

  • How to write deserializer for custom binary protocol?
    2 projects | /r/rust | 13 May 2023
    However, this is a wide topic out of scope for a Reddit comment, so maybe just read the Rustonomicon. It explains everything about data handling in Rust.
  • Performance critical ML: How viable is Rust as an alternative to C++
    4 projects | /r/rust | 2 May 2023
    The ownership model & borrow checker makes rust a bit of an awkward language in which to write complex data structures like trees and graphs. It can be done - since you can always use raw pointers & unsafe code when you absolutely need to to treat rust like C. But the language fights you, and the community can get a bit moralistic about this sort of thing. The rust nomicon is a fantastic resource for learning the limits of the borrow checker, and where and how to use unsafe code correctly. You will need unsafe less than you think you will, but sometimes you will have no choice.

too-many-lists

Posts with mentions or reviews of too-many-lists. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-19.
  • Towards memory safety with ownership checks for C
    3 projects | news.ycombinator.com | 19 Feb 2024
    You seem to have a preset opinion, and I'm not sure you are interested in re-evaluating it. So this is not written to change your mind.

    I've developed production code in C, C++, Rust, and several other languages. And while like pretty much everything, there are situations where it's not a good fit, I find that the solutions tend to be the most robust and require the least post release debugging in Rust. That's my personal experience. It's not hard data. And yes occasionally it's annoying to please the compiler, and if there were no trait constraints or borrow rules, those instances would be easier. But way more often in my experience the compiler complained because my initial solution had problems I didn't realize before. So for me, these situations have been about going from building it the way I wanted to -> compiler tells me I didn't consider an edge case -> changing the implementation and or design to account for that edge case. Also using one example, where is Rust is notoriously hard and or un-ergonomic to use, and dismissing the entire language seems premature to me. For those that insist on learning Rust by implementing a linked list there is https://rust-unofficial.github.io/too-many-lists/.

  • Command Line Rust is a great book
    4 projects | /r/rust | 8 Dec 2023
    Advent of Code was okay until I encounterd a problem that required a graph, tree or linked list to solve, where I hit a wall. Most coding exercises are similar--those requiring arrays and hashmaps and sets are okay, but complex data structures are a PITA. (There is an online course dedicated to linked lists in Rust but I couldn't grok it either). IMO you should simply skip problems that you can't solve with your current knowledge level and move on.
  • [Media] I'm comparing writing a double-linked list in C++ vs with Rust. The Rust implementation looks substantially more complex. Is this a bad example? (URL in the caption)
    6 projects | /r/rust | 7 Dec 2023
    I feel obligated to point to the original cannon literature: https://rust-unofficial.github.io/too-many-lists/
  • Need review on my `remove()` implementation for singly linked lists
    2 projects | /r/rust | 29 Nov 2023
    I started learning Rust and like how the compiler is fussy about things. My plan was to implement the data structures I knew, but I got stuck at the singly linked list's remove() method. I've read the book as well, but I have no clue how to simplify this further:
  • Factor is faster than Zig
    11 projects | news.ycombinator.com | 10 Nov 2023
    My impression from the article is that Zig provides several different hashtables and not all of them are broken in this way.

    This reminds me of Aria's comment in her Rust tutorial https://rust-unofficial.github.io/too-many-lists/ about failing to kill LinkedList. One philosophy (and the one Rust chose) for a stdlib is that this is only where things should live when they're so commonly needed that essentially everybody needs them either directly or to talk about. So, HashTable is needed by so much otherwise unrelated software that qualifies, BloomFilter, while it's real useful for some people, not so much. Aria cleaned out Rust's set of standard library containers before Rust 1.0, trying to keep only those most people would need. LinkedList isn't a good general purpose data structure, but, it was too popular and Aria was not able to remove it.

    Having multiple hash tables feels like a win (they're optimized for different purposes) but may cost too much in terms of the necessary testing to ensure they all hit the quality you want.

  • Was Rust Worth It?
    18 projects | news.ycombinator.com | 25 Oct 2023
    > Cyclic references can be dealt with runtime safety checks too - like Rc and Weak.

    Indeed. Starting out with code sprinkled with Rc, Weak, RefCell, etc is perfectly fine and performance will probably not be worse than in any other safe languages. And if you do this, Rust is pretty close to those languages in ease of use for what are otherwise complex topics in Rust.

    A good reference for different approaches is Learn Rust With Entirely Too Many Linked Lists https://rust-unofficial.github.io/too-many-lists/

  • What are some of projects to start with for a beginner in rust but experienced in programming (ex: C++, Go, python) ?
    3 projects | /r/rust | 31 May 2023
  • How to start learning a systems language
    7 projects | /r/rust | 17 May 2023
    Second, once you've finished something introductory like The Book, read Learning Rust With Entirely Too Many Linked Lists. It really helped me to understand what ownership and borrowing actually mean in practical terms. If you don't mind paying for learning materials, a lot of people recommend Programming Rust, Second Edition by Blandy, Orendorff, and Tindall as either a complement, follow-up, or alternative to The Book.
  • My team might work with Rust! But I need good article recommendations
    2 projects | /r/rust | 10 May 2023
  • Conversion?
    3 projects | /r/rust | 6 May 2023
    Learning Rust With Entirely Too Many Linked Lists which highlights a lot of the differences with how you need to structure your code in Rust compared to other languages.

What are some alternatives?

When comparing nomicon and too-many-lists you can also consider the following projects:

book - The Rust Programming Language

rust - Empowering everyone to build reliable and efficient software.

mdBook - Create book from markdown files. Like Gitbook but implemented in Rust

Rustlings - :crab: Small exercises to get you used to reading and writing Rust code!

rust-ffmpeg - Safe FFmpeg wrapper.

Theseus - Theseus is a modern OS written from scratch in Rust that explores ๐ข๐ง๐ญ๐ซ๐š๐ฅ๐ข๐ง๐ ๐ฎ๐š๐ฅ ๐๐ž๐ฌ๐ข๐ ๐ง: closing the semantic gap between compiler and hardware by maximally leveraging the power of language safety and affine types. Theseus aims to shift OS responsibilities like resource management into the compiler.

CppCoreGuidelines - The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

Exercism - website - The codebase for Exercism's website.

easy_rust - Rust explained using easy English

miri - An interpreter for Rust's mid-level intermediate representation

x11rb - X11 bindings for the rust programming language, similar to xcb being the X11 C bindings