nolibgs_hello_worlds
Medal-Of-Honor-PSX-File-Viewer
nolibgs_hello_worlds | Medal-Of-Honor-PSX-File-Viewer | |
---|---|---|
1 | 1 | |
125 | 25 | |
- | - | |
0.0 | 5.4 | |
about 2 years ago | 1 day ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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nolibgs_hello_worlds
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I'm trying to compile the PS1 port someone made on Github, but I suck at life and can't figure this shit out. pls help
I can't figure out how to compile the source code for the PSX port someone made. The Project's on Github, and I've been trying to figure out how to compile it for the past 2 hours. Compiling it requires 2 more files, nolibgs_hello_worlds and mkpsxiso, which itself seems to require tinyxml2, which I can't seem to compile in Visual studio. As is probably obvious by now, I ain't no coder, this is my first time trying to compile any GitHub source code. But damn it, I wanna play this game on my PS1, I will figure it out. does anyone have a straightforward guide that even an absolute monkey brain moron like me can understand, or better yet, an already compiled version of the room that I can burn to a CD and play on my modchiped PS1?
Medal-Of-Honor-PSX-File-Viewer
What are some alternatives?
PSXFunkin - Friday Night Funkin' on the original PlayStation
REDRIVER2 - Driver 2 Playstation game reverse engineering effort
WiiStation - WiiStation (formely WiiSXRX_2022), a fork of WiiSXRX, based on PCSX-ReARMed, for the Nintendo Wii/Wii U
doukutsupsx - port of Cave Story to the PlayStation, based on CSE2
TinyXML - TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
OpenHoW - Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
PlayStation-1-Reset-Mod - PlayStation 1 Controller Reset mod
earth-reverse-engineering - Reversing Google's 3D satellite mode
CTR-ModSDK - ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.
mkpsxiso - ISO disc image maker written specifically for PlayStation homebrew development