nolibgs_hello_worlds
Collection of PsyQ basic examples NOT using libgs (by ABelliqueux)
WiiStation
WiiStation (formely WiiSXRX_2022), a fork of WiiSXRX, based on PCSX-ReARMed, for the Nintendo Wii/Wii U (by saulfabregwiivc)
nolibgs_hello_worlds | WiiStation | |
---|---|---|
1 | 1 | |
125 | 14 | |
- | - | |
0.0 | 9.4 | |
about 2 years ago | 7 days ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nolibgs_hello_worlds
Posts with mentions or reviews of nolibgs_hello_worlds.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-27.
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I'm trying to compile the PS1 port someone made on Github, but I suck at life and can't figure this shit out. pls help
I can't figure out how to compile the source code for the PSX port someone made. The Project's on Github, and I've been trying to figure out how to compile it for the past 2 hours. Compiling it requires 2 more files, nolibgs_hello_worlds and mkpsxiso, which itself seems to require tinyxml2, which I can't seem to compile in Visual studio. As is probably obvious by now, I ain't no coder, this is my first time trying to compile any GitHub source code. But damn it, I wanna play this game on my PS1, I will figure it out. does anyone have a straightforward guide that even an absolute monkey brain moron like me can understand, or better yet, an already compiled version of the room that I can burn to a CD and play on my modchiped PS1?
WiiStation
Posts with mentions or reviews of WiiStation.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing nolibgs_hello_worlds and WiiStation you can also consider the following projects:
Medal-Of-Honor-PSX-File-Viewer - A set of tools to open and view files from the PSX games Medal Of Honor And Medal Of Honor:Underground.
CavEX - Project to recreate your favourite block game for the Wii (Beta 1.7.3)
PSXFunkin - Friday Night Funkin' on the original PlayStation
PlayStation-1-Reset-Mod - PlayStation 1 Controller Reset mod
TinyXML - TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
open-ribbon - vib-ribbon decompilation (PAL version)
doukutsupsx - port of Cave Story to the PlayStation, based on CSE2
mkpsxiso - ISO disc image maker written specifically for PlayStation homebrew development
nolibgs_hello_worlds vs Medal-Of-Honor-PSX-File-Viewer
WiiStation vs CavEX
nolibgs_hello_worlds vs PSXFunkin
WiiStation vs PlayStation-1-Reset-Mod
nolibgs_hello_worlds vs TinyXML
WiiStation vs open-ribbon
nolibgs_hello_worlds vs PlayStation-1-Reset-Mod
WiiStation vs doukutsupsx
nolibgs_hello_worlds vs doukutsupsx
nolibgs_hello_worlds vs mkpsxiso