nolibgs_hello_worlds
Collection of PsyQ basic examples NOT using libgs (by ABelliqueux)
doukutsupsx
port of Cave Story to the PlayStation, based on CSE2 (by fgsfdsfgs)
nolibgs_hello_worlds | doukutsupsx | |
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1 | 10 | |
125 | 91 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | over 1 year ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nolibgs_hello_worlds
Posts with mentions or reviews of nolibgs_hello_worlds.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-27.
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I'm trying to compile the PS1 port someone made on Github, but I suck at life and can't figure this shit out. pls help
I can't figure out how to compile the source code for the PSX port someone made. The Project's on Github, and I've been trying to figure out how to compile it for the past 2 hours. Compiling it requires 2 more files, nolibgs_hello_worlds and mkpsxiso, which itself seems to require tinyxml2, which I can't seem to compile in Visual studio. As is probably obvious by now, I ain't no coder, this is my first time trying to compile any GitHub source code. But damn it, I wanna play this game on my PS1, I will figure it out. does anyone have a straightforward guide that even an absolute monkey brain moron like me can understand, or better yet, an already compiled version of the room that I can burn to a CD and play on my modchiped PS1?
doukutsupsx
Posts with mentions or reviews of doukutsupsx.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-31.
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The best way to play Cave Story on rg35xx
doukutsu_r7_us.iso or the eu version depending on your region.
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Cave Story PS1 homebrw port (by fgsfdsfgs)
Link: https://github.com/fgsfdsfgs/doukutsupsx
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In development, Cave Story port for PSX
Here is the github. https://github.com/fgsfdsfgs/doukutsupsx I've played through Egg Corridor without issue.
- Cave Story for PlayStation 1 -- porting project by fgsfdsfgs
What are some alternatives?
When comparing nolibgs_hello_worlds and doukutsupsx you can also consider the following projects:
Medal-Of-Honor-PSX-File-Viewer - A set of tools to open and view files from the PSX games Medal Of Honor And Medal Of Honor:Underground.