nodezator VS PyBlox

Compare nodezator vs PyBlox and see what are their differences.

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nodezator PyBlox
13 1
387 4
1.3% -
8.4 8.8
15 days ago 17 days ago
Python Python
The Unlicense Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nodezator

Posts with mentions or reviews of nodezator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-01.
  • Ask HN: Modern Day Equivalent to HyperCard?
    9 projects | news.ycombinator.com | 1 May 2024
    I really wish Livecode hadn't pulled their opensource/Community Edition (and I'd be very glad for someone to do something with that code).

    Gambas is something I keep wanting to try and seems promising.

    I did one small app w/ Python and TKinter, but it was a dense wall of text/code when I was finished and not something I was interested in revisiting. I keep seeing suggestions that Python w/ QT support is supposed to be quite good.

    One unlikely option is Google's Blockly (which I wish had a stand-alone desktop implementation which would make graphical programs), which has a nifty version implementing OpenSCAD:

    https://www.blockscad3d.com/editor/

    which I've used a fair bit. Moving on from there, there is: https://github.com/derkork/openscad-graph-editor which has the advantage of encompassing the entirety of OpenSCAD. It's also possible to wrap up Python using PythonSCAD.org

    If you're willing to consider other node/line connection systems two promising options are:

    https://ryven.org/

    and

    https://nodezator.com/

    What sort of coding, on what sort of projects do you want to do?

  • Visual Node Graph with ImGui
    18 projects | news.ycombinator.com | 29 Sep 2023
    The problem here is that a fundamental question has not been answered, and as far as I can tell, has not been addressed by any of these visual environments:

    What does an algorithm look like?

    Herman Hesse alluded to this in his novel _The Glass Bead Game_, but despite decades of discussion and work, no one has made a convincing pysical representation of that system.

    I love the concept, and have made some moderately complex attempts, e.g.,:

    https://www.blockscad3d.com/community/projects/1430644

    https://github.com/WillAdams/gcodepreview

    it always devolves to screen size being out-paced by problem complexity --- one gets something of an inkling of this at:

    https://scriptsofanotherdimension.tumblr.com/

    Alternately, one can just break a project down into modules, but then the top-level view becomes the wall of text representation (albeit w/ nice lines or captured into pretty boxes) which one is ostensibly trying to escape.

    I'd love to see someone succeed in this, and I've been using:

    https://github.com/derkork/openscad-graph-editor

    quite a bit, and put a bit of money towards:

    http://nodezator.com/

  • Nodezator v1.4 released! (Python node editor in the public domain)
    3 projects | /r/Python | 3 Sep 2023
    https://nodezator.com (app website, work in progress)
  • Would PyGame work for creating a interactive graph theory graph?
    1 project | /r/pygame | 18 Nov 2022
  • Game prototype (platformer) made with pygame
    2 projects | /r/Python | 12 Sep 2022
    Some of the code (after being refactored/improved) and many of the lessons I gained from my experience developing this prototype can be seen in my most recent and more mature app, nodezator, which uses pygame as well.
  • Scratch Is a Big Deal
    7 projects | news.ycombinator.com | 16 Jul 2022
    I prefer this sort of programming system.

    Mostly these days I do 3D modeling, so I'm using a Blockly version of OpenSCAD:

    https://www.blockscad3d.com/editor/

    but I'd really like to see a nice, stand-alone desktop development environment like to Scratch which isn't encumbered by a sandbox and which is able to write and append to local files and which is easily installed and which runs reliably.

    Crashed and burned on pyFlow, Ryven, GraphSCAD, and a bunch of others.

    Currently hoping that Nodezator (a node programming system based on pygame) will pan out --- it just needs branches and loops for my purposes:

    http://nodezator.com

    In the meanwhile, I'm copying OpenSCAD code out of BlockSCAD and pasting it into RapCAD:

    https://forum.makerforums.info/t/g-code-preview-using-opensc...

  • Matplotlib example nodes available on github (link on comments)
    2 projects | /r/Python | 25 Jun 2022
    Nodezator is out since last weekend! Install instructions on https://github.com/KennedyRichard/nodezator and manual on https://manual.nodezator.com Nodes from matplotlib demonstration available on https://github.com/KennedyRichard/matplotlib_example_node_pack Don't forget to install matplotlib as well to load the nodes properly.
  • After 0.20 is out, what do you still miss in FreeCAD?
    3 projects | /r/FreeCAD | 22 Jun 2022
    I'd like to see one accepted and installed by default and easily used and nicely integrated --- perhaps some other tool should be tried --- I've been working w/ Nodezator: http://nodezator.com/ and it has the advantage of making quite straight-forward Python3 code.
  • Nodezator: Python node editor released to public domain on pypi.org and github
    1 project | /r/pygame | 18 Jun 2022
    Installations instructions and download on this github link.
  • Nodezator: new Python node editor released to public domain on pypi.org and github
    6 projects | /r/Python | 18 Jun 2022
    If you have ideas/suggestions/concerns/constructive criticism you can share your thoughs on https://github.com/KennedyRichard/nodezator/discussions

PyBlox

Posts with mentions or reviews of PyBlox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-16.
  • Scratch Is a Big Deal
    7 projects | news.ycombinator.com | 16 Jul 2022
    Another student in the lab I'm in has been working on something [0] to bridge between a Snap!-like environment (so, very similar to Scratch) to Python, complete with retaining the concept of sprites having separate code with event handlers and using blocks they'll recognize for sniplets they can drag in to get code that implements the same functionality. I believe it also allows importing of projects made with blocks, although I'm not sure if that's currently available.

    https://github.com/dragazo/PyBlox

What are some alternatives?

When comparing nodezator and PyBlox you can also consider the following projects:

A2plus - Another assembly workbench for FreeCAD, following and extending Hamish's Assembly 2 workbench

scheme-bricks - experimental visual programming in scheme for making rave music, uses fluxus

takeoff

DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies

Mixin - Mixin is a trait/mixin and bytecode weaving framework for Java using ASM

gamebuilder - Game Builder is an application that allows users to create games with little or no coding experience.

matplotlib_example_node_pack - Example node pack with nodes using matplotlib

enso - Hybrid visual and textual functional programming.

unit - Next Generation Visual Programming System

easy-mqtt-handler - Easy MQTT Handler is a MQTT Client implemented in Python3 that will connect to a MQTT Broker, listening for freely configurable messages and reacting by executing arbitrary pre-defined commands. It comes with a Qt5-based GUI.