nodes-io
score
nodes-io | score | |
---|---|---|
16 | 99 | |
247 | 1,428 | |
0.0% | 1.1% | |
0.0 | 9.6 | |
about 3 years ago | 2 days ago | |
C++ | ||
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nodes-io
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Any idea how to approach something similar?
Yeah as another comment said, a 3D designer could make this render in Blender, then send you a video recording or multiple videos rendered to different dimensions that you can conditionally fetch on your site depending on the user's viewport width, but as the creator of this animation said in the IG comments, their project in particular was created with nodes. PixiJS is another great WebGL library, as is Three.js.
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Node-Based UIs
Some of the tools listed here look like this one: https://nodes.io
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Window (subdivisions, grid, patterns, on-chain) [js, Nodes]
"Window" is a generative piece exploring the different densities formed by both rigorous and pseudo-random patterns through wobbly quadrilaterals. It lives as an NFT on the Tezos blockchain through the fxhash platform: you can mint a Generative Token with every iteration producing a unique piece based on a random hash. Here, the hash seed will determine the palettes, dithering, number of subdivisions and control the patterns. It is build on top of the Canvas API with the visual programming tool I am developing at Variable: Nodes.
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Demo of my Satisfactory Calculator - I made some changes you guys asked for! (See comments)
Download Nodes.io from https://nodes.io/
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My new way to plan my factories...
There should be a tool that works like this: you can create nodes (like in nodes.io, Blender, many other graphics tools etc.), then add as many inputs and outputs as you want. The outputs work like spreadsheet cells: so you can add a formula from the inputs; you can also have "internal" cells in the node for intermediate calculations. In other words, each node is a tiny spreadsheet. You can save them as templates, group nodes together into bigger templates etc. There's a lot of design/planning in a lot of different domains that would benefit from a tool like this. Why doesn't it exist?
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How does raven compare , as far as node implementations and total nodes.
nodes.io says there are 9864 btc nodes
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@arsitliath uploads awesome work with compute shaders to his twitter, how do you even begin to code this?
If you want to try it out yourself, try tools like https://nodes.io/ or the classic https://www.shadertoy.com/
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Recommendations for a node editor to create GLSL shaders for WebGL and Threejs?
- https://nodes.io/ seems to be closest to what you're looking for, and certainly looks the most polished. Their visual scripting / node editor is pretty good, but I don't know how it integrates with / overlaps onto three.js
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Hacker News top posts: Mar 7, 2021
Nodes.io β A new way to create with code\ (68 comments)
- What if programming was about ideas, not semicolons?
score
- Learn How to Build Your Own Max for Live Devices
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Qt Widgets Rendering Pipeline
https://ossia.io uses widgets and qgraphicsscene for the main UI rendering and Qt rhi for the GPU pipeline, and it's performing well enough for our use-cases - I was working on it on a 1080p screen on a Pi4 recently and it certainly felt much much faster and responsive than chrome on the same hardware.
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Is it possible to do runtime compilation and execution of C code?
I use it for live c++ recompilation in https://ossia.io - all the code is in there. https://github.com/ossia/score/tree/master/src/plugins/score-plugin-jit/JitCpp
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Show HN: New visual language for teaching kids to code
> I feel like visual programming gets a bad rap because of things like this. As an electronic engineer that used to love LabView and life long user of NI Reaktor and Max/MSP, those tools are fantastic if you donβt approach them with an imperative programming mindset.
aha, in the long run I ended up making https://ossia.io which is as VPL as it can get. Yet it still embeds a LOT of textual languages.
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CLion Nova Explodes onto the C and C++ Development Scene
For me both VSCode and CLion lag heavily.. whenver I tried CLion it was completely unuseable on my project https://ossia.io which is only 500kloc (and I try to try it pretty much once a year since it was in beta)
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Visual Node Graph with ImGui
https://ossia.io does some of it, I've been working on a new release that also supports the whole QtQuick stack in the node graph items but you can already combine videos & shader effects
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Speed Up C++ Compilation
In https://ossia.io with PCH, using clang, ninja, mold, and some artificial split in shared libraries for development builds, I get a compile-edit-run cycle of a couple seconds in general... I wouldn't say it's too much of a problem if you use the tools already available
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Looking for open source projects to contribute to
If you're interested in multimedia https://ossia.io is always looking for new contributors!
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New To Lighting Design, Looking for guidance
Tools like Ossia Score, Chataigne and PureData (pd) can also help a ton in building interactive art and triggering other A/V software.
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Audio Reactive MIDI
here's a simple example of how to do it in https://ossia.io score : https://streamable.com/wkklek
What are some alternatives?
polygonjs - node-based WebGL design tool
seq66 - Seq66: Seq24-based live MIDI looper/editor. v. 0.99.12 2024-01-13. NSM support; Linux/Windows/FreeBSD; PDF user manual. Help access to tutorial and PDF. Beta code in portfix branch.
satisfactory-calculator
BespokeSynth - Software modular synth
react-three-fiber - π¨π A React renderer for Three.js
atemOSC - Control ATEM video switchers over the network with OSC messages
dolt - Dolt β Git for Data
BespokeSynth - Software modular synth [Moved to: https://github.com/BespokeSynth/BespokeSynth]
reconstant - Share constant definitions between programming languages and make your constants constant again
scheme-for-max - Max/MSP external for scripting and live coding Max with s7 Scheme Lisp
Publii - The most intuitive Static Site CMS designed for SEO-optimized and privacy-focused websites.
vgmtrans - VGMTrans - a tool to convert proprietary, sequenced videogame music to industry-standard formats