nme VS flixel

Compare nme vs flixel and see what are their differences.

nme

A cross-platform native backend for Haxe projects (by haxenme)

flixel

Free, cross-platform 2D game engine powered by Haxe and OpenFL (by HaxeFlixel)
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nme flixel
1 20
476 1,903
0.4% 1.1%
8.0 9.2
8 days ago 7 days ago
C Haxe
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nme

Posts with mentions or reviews of nme. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-09.

flixel

Posts with mentions or reviews of flixel. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing nme and flixel you can also consider the following projects:

openfl - The Open Flash Library for creative expression on the web, desktop, mobile and consoles.

heaps - Heaps : Haxe Game Framework

zui - Immediate Mode User Interface

Godot - Godot Engine – Multi-platform 2D and 3D game engine

as3hx - Convert AS3 sources to their Haxe equivalent

love - LÖVE is an awesome 2D game framework for Lua.

GamePlay - Open-source, cross-platform, C++ game engine for creating 2D/3D games.

robotjs - Node.js Desktop Automation.

ClanLib - ClanLib is a cross platform C++ toolkit library.

Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

Polycode - Polycode is a cross-platform framework for creative code.

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.