ninja VS Cap'n Proto

Compare ninja vs Cap'n Proto and see what are their differences.

ninja

a small build system with a focus on speed (by ninja-build)

Cap'n Proto

Cap'n Proto serialization/RPC system - core tools and C++ library (by capnproto)
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ninja Cap'n Proto
51 66
10,506 11,180
1.7% 1.6%
7.9 9.2
7 days ago 5 days ago
C++ C++
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ninja

Posts with mentions or reviews of ninja. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-26.
  • TypeScript's Successor is Waiting, and You'll Never Want to Turn Back
    1 project | dev.to | 29 Jan 2024
    Under the hood, Rescript uses a build system called Ninja. Ninja is similar to Make, but cross-platform and more minimal/performant.
  • Using Make – writing less Makefile
    6 projects | news.ycombinator.com | 26 Dec 2023
  • Ask HN: What outdated tech are you still using and are perfectly happy with?
    1 project | news.ycombinator.com | 18 Oct 2023
    Really? I thought most new projects were switching to ninja[^1] and have never used it.

    [^1]: https://ninja-build.org/

  • What was used to build C++ programs before Cmake?
    5 projects | /r/cpp_questions | 5 Jul 2023
  • I have spent two whole work days trying to install GLEW
    6 projects | /r/GraphicsProgramming | 3 Jul 2023
    warning: Starting with the September 2023 release, the default triplet for vcpkg libraries will change from x86-windows to the detected host triplet (x64-windows). To resolve this message, add --triplet x86-windows to keep the same behavior. Computing installation plan... The following packages will be built and installed: * egl-registry:x86-windows -> 2022-09-20 glew:x86-windows -> 2.2.0#3 * opengl:x86-windows -> 2022-12-04#3 * opengl-registry:x86-windows -> 2022-09-29#1 * vcpkg-cmake:x64-windows -> 2023-05-04 * vcpkg-cmake-config:x64-windows -> 2022-02-06#1 Additional packages (*) will be modified to complete this operation. Detecting compiler hash for triplet x86-windows... A suitable version of powershell-core was not found (required v7.2.11) Downloading portable powershell-core 7.2.11... Downloading powershell-core... https://github.com/PowerShell/PowerShell/releases/download/v7.2.11/PowerShell-7.2.11-win-x86.zip->C:\vcpkg\downloads\PowerShell-7.2.11-win-x86.zip Downloading https://github.com/PowerShell/PowerShell/releases/download/v7.2.11/PowerShell-7.2.11-win-x86.zip Extracting powershell-core... error: while detecting compiler information: The log file content at "C:\vcpkg\buildtrees\detect_compiler\stdout-x86-windows.log" is: -- Downloading https://github.com/ninja-build/ninja/releases/download/v1.10.2/ninja-win.zip -> ninja-win-1.10.2.zip... -- Configuring x86-windows CMake Error at scripts/cmake/vcpkg_execute_required_process.cmake:112 (message): Command failed: C:/vcpkg/downloads/tools/ninja/1.10.2-windows/ninja.exe -v Working Directory: C:/vcpkg/buildtrees/detect_compiler/x86-windows-rel/vcpkg-parallel-configure Error code: 1 See logs for more information: C:\vcpkg\buildtrees\detect_compiler\config-x86-windows-rel-CMakeCache.txt.log C:\vcpkg\buildtrees\detect_compiler\config-x86-windows-out.log
  • Installer script for CMake, Ninja, and Meson
    4 projects | /r/bash | 1 Jun 2023
    I thought I would share my custom installer script for the latest GitHub versions of CMake, Ninja, and Meson.
  • Building and Running Pidgin and Finch 3
    3 projects | dev.to | 6 May 2023
    Now that you have your build system all generated you can go ahead and build everything. By default Meson will use Ninja as the build tool. Ninja is similar to Make but much much faster. You can also generate additional build systems but that's outside of the scope of this post.
  • Is there any way to configure my project so I can work on it on both Windows and MacOS?
    2 projects | /r/sdl | 16 Apr 2023
    There are also some other tools like https://ninja-build.org/ that you might prefer using instead
  • Bitdefender blocked Explorer.exe and Ninja.exe has been quarantined
    1 project | /r/antivirus | 16 Feb 2023
    I got Ninja from https://github.com/ninja-build/ninja, latest release. I'm assuming this is a false positive?
  • Just: A Command Runner
    27 projects | news.ycombinator.com | 9 Jan 2023
    Oh excellent, then better (and more portable!) tools are available:

    http://pants.build

    https://ninja-build.org

    https://buck.build

    and, if you hate yourself: https://bazel.build

Cap'n Proto

Posts with mentions or reviews of Cap'n Proto. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-09.
  • Mysterious Moving Pointers
    1 project | news.ycombinator.com | 14 Apr 2024
    Yeah I pretty much only use my own alternate container implementations (from KJ[0]), which avoid these footguns, but the result is everyone complains our project is written in Kenton-Language rather than C++ and there's no Stack Overflow for it and we can't hire engineers who know how to write it... oops.

    [0] https://github.com/capnproto/capnproto/blob/v2/kjdoc/tour.md

  • Show HN: Comprehensive inter-process communication (IPC) toolkit in modern C++
    2 projects | news.ycombinator.com | 9 Apr 2024
    - may massively reduce the latency involved.

    Those sharing Cap'n Proto-encoded data may have particular interest. Cap'n Proto (https://capnproto.org) is fantastic at its core task - in-place serialization with zero-copy - and we wanted to make the IPC (inter-process communication) involving capnp-serialized messages be zero-copy, end-to-end.

    That said, we paid equal attention to other varieties of payload; it's not limited to capnp-encoded messages. For example there is painless (<-- I hope!) zero-copy transmission of arbitrary combinations of STL-compliant native C++ data structures.

    To help determine whether Flow-IPC is relevant to you we wrote an intro blog post. It works through an example, summarizes the available features, and has some performance results. https://www.linode.com/blog/open-source/flow-ipc-introductio...

    Of course there's nothing wrong with going straight to the GitHub link and getting into the README and docs.

    Currently Flow-IPC is for Linux. (macOS/ARM64 and Windows support could follow soon, depending on demand/contributions.)

  • Condvars and atomics do not mix
    1 project | news.ycombinator.com | 24 Mar 2024
    FWIW, my C++ toolkit library, KJ, does the same thing.[0]

    But presumably you could still write a condition predicate which looks at things which aren't actually part of the mutex-wrapped structure? Or does is the Rust type system able to enforce that the callback can only consider the mutex-wrapped value and values that are constant over the lifetime of the wait? (You need the latter e.g. if you are waiting for the mutex-wrapped value to compare equal to some local variable...)

    [0] https://github.com/capnproto/capnproto/blob/e6ad6f919aeb381b...

  • Cap'n'Proto: infinitely faster than Protobuf
    1 project | news.ycombinator.com | 26 Feb 2024
  • I don’t understand zero copy
    2 projects | /r/rust | 7 Dec 2023
    The second one is to encode data in such a way that you can read it and operate on it directly from the buffer. You write data in a layout that is the same, or easily transformed as types in memory. To do that you usually need to encode with a known schema, only Sized types to efficiently compute fields locations as offsets in the buffer, and you usually represent pointers as offset into the encode. You can look at capnproto protocol for instance https://capnproto.org/
  • OpenTF Renames Itself to OpenTofu
    5 projects | news.ycombinator.com | 20 Sep 2023
    Worked well for Cap'n Proto (the cerealization protocol)! https://capnproto.org/
  • A Critique of the Cap'n Proto Schema Language
    3 projects | news.ycombinator.com | 20 Aug 2023
    With all due respect, you read completely wrong.

    * The very first use case for which Cap'n Proto was designed was to be the protocol that Sandstorm.io used to talk between sandbox and supervisor -- an explicitly adversarial security scenario.

    * The documentation explicitly calls out how implementations should manage resource exhaustion problems like deep recursion depth (stack overflow risk).

    * The implementation has been fuzz-tested multiple ways, including as part of Google's oss-fuzz.

    * When there are security bugs, I issue advisories like this:

    https://github.com/capnproto/capnproto/tree/v2/security-advi...

    * The primary aim of the entire project is to be a Capability-Based Security RPC protocol.

  • Cap'n Proto: serialization/RPC system – core tools and C++ library
    1 project | news.ycombinator.com | 28 Jul 2023
  • Sandstorm: Open-source platform for self-hosting web app
    15 projects | news.ycombinator.com | 4 Jun 2023
    I like how they use capability-based security [0] and use Cap'n Proto protocol. This is another technology that is slow to get broad adoption, but has many things going for when compared to e.g. Protocol Buffers (Cap'n Proto is created by the primary author of Protobuf v2, Kenton Varda).

    [0] https://sandstorm.io/how-it-works#capabilities

    [1] https://capnproto.org

  • Flatty - flat message buffers with direct mapping to Rust types without packing/unpacking
    4 projects | /r/rust | 10 May 2023
    Related but not Rust-specific: FlatBuffers, Cap'n Proto.

What are some alternatives?

When comparing ninja and Cap'n Proto you can also consider the following projects:

meson - The Meson Build System

gRPC - The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)

SCons

Protobuf - Protocol Buffers - Google's data interchange format

Bazel - a fast, scalable, multi-language and extensible build system

FlatBuffers - FlatBuffers: Memory Efficient Serialization Library

Invoke - Pythonic task management & command execution.

ZeroMQ - ZeroMQ core engine in C++, implements ZMTP/3.1

BitBake - The official bitbake Git is at https://git.openembedded.org/bitbake/. Do not open issues or file pull requests here.

Apache Thrift - Apache Thrift

PyBuilder - Software build automation tool for Python.

MessagePack - MessagePack serializer implementation for Java / msgpack.org[Java]