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For me, the biggest blocker has been the inability to run on ARM https://github.com/sandstorm-io/sandstorm/issues/2083
This looks exciting and definitely something to look out for as an option fkr self-hosting.
Similiar and a little bit more mature is also YunoHost, https://yunohost.org/, or for professional environments, UCS https://www.univention.com/.
I like how they use capability-based security [0] and use Cap'n Proto protocol. This is another technology that is slow to get broad adoption, but has many things going for when compared to e.g. Protocol Buffers (Cap'n Proto is created by the primary author of Protobuf v2, Kenton Varda).
[0] https://sandstorm.io/how-it-works#capabilities
[1] https://capnproto.org
Tempest [0] looks very interesting. What is the current state of the project?
[0] https://github.com/zenhack/tempest
I don't think it's going to happen with only a couple languages with good support. Messaging is fundamental enough that you don't want to swap libraries if not necessary, which means I won't choose it if the languages our products use are not well-supported. Just as a couple of examples:
- Node (& JS in general) have three implementations. One[1] mentions in the README that it's a hacky wrapper, the interface isn't final and the implementation is slow - for 9 years now. Another one[2] without support for RPC hasn't been updated in 4 years, and the last one[3] for 10 years.
- Lua[4] has been updated sporadically over the last couple of years, but the README mentions it ONLY works with LuaJIT v2.1, not with current Lua versions.
Currently it's hard to justify using it in a long-term project, considering how much broader the language implementations for Protobuf are. They also aren't perfect, but there is a lot more buy-in.
[1] https://github.com/capnproto/node-capnp
[2] https://github.com/capnp-js/plugin/
[3] https://github.com/jscheid/capnproto-js
[4] https://github.com/cloudflare/lua-capnproto
I don't think it's going to happen with only a couple languages with good support. Messaging is fundamental enough that you don't want to swap libraries if not necessary, which means I won't choose it if the languages our products use are not well-supported. Just as a couple of examples:
- Node (& JS in general) have three implementations. One[1] mentions in the README that it's a hacky wrapper, the interface isn't final and the implementation is slow - for 9 years now. Another one[2] without support for RPC hasn't been updated in 4 years, and the last one[3] for 10 years.
- Lua[4] has been updated sporadically over the last couple of years, but the README mentions it ONLY works with LuaJIT v2.1, not with current Lua versions.
Currently it's hard to justify using it in a long-term project, considering how much broader the language implementations for Protobuf are. They also aren't perfect, but there is a lot more buy-in.
[1] https://github.com/capnproto/node-capnp
[2] https://github.com/capnp-js/plugin/
[3] https://github.com/jscheid/capnproto-js
[4] https://github.com/cloudflare/lua-capnproto
I don't think it's going to happen with only a couple languages with good support. Messaging is fundamental enough that you don't want to swap libraries if not necessary, which means I won't choose it if the languages our products use are not well-supported. Just as a couple of examples:
- Node (& JS in general) have three implementations. One[1] mentions in the README that it's a hacky wrapper, the interface isn't final and the implementation is slow - for 9 years now. Another one[2] without support for RPC hasn't been updated in 4 years, and the last one[3] for 10 years.
- Lua[4] has been updated sporadically over the last couple of years, but the README mentions it ONLY works with LuaJIT v2.1, not with current Lua versions.
Currently it's hard to justify using it in a long-term project, considering how much broader the language implementations for Protobuf are. They also aren't perfect, but there is a lot more buy-in.
[1] https://github.com/capnproto/node-capnp
[2] https://github.com/capnp-js/plugin/
[3] https://github.com/jscheid/capnproto-js
[4] https://github.com/cloudflare/lua-capnproto
I don't think it's going to happen with only a couple languages with good support. Messaging is fundamental enough that you don't want to swap libraries if not necessary, which means I won't choose it if the languages our products use are not well-supported. Just as a couple of examples:
- Node (& JS in general) have three implementations. One[1] mentions in the README that it's a hacky wrapper, the interface isn't final and the implementation is slow - for 9 years now. Another one[2] without support for RPC hasn't been updated in 4 years, and the last one[3] for 10 years.
- Lua[4] has been updated sporadically over the last couple of years, but the README mentions it ONLY works with LuaJIT v2.1, not with current Lua versions.
Currently it's hard to justify using it in a long-term project, considering how much broader the language implementations for Protobuf are. They also aren't perfect, but there is a lot more buy-in.
[1] https://github.com/capnproto/node-capnp
[2] https://github.com/capnp-js/plugin/
[3] https://github.com/jscheid/capnproto-js
[4] https://github.com/cloudflare/lua-capnproto
Looks like Caprover https://github.com/caprover/caprover which has been around for a bit, have used in past. Any notable benefits over it?
The Go implementation of capnp is alive and well, too. I highly recommend it: https://github.com/capnproto/go-capnp
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