ninja VS aseprite

Compare ninja vs aseprite and see what are their differences.

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ninja aseprite
51 329
10,506 26,483
1.7% 2.7%
7.9 9.7
3 days ago 6 days ago
C++ C++
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ninja

Posts with mentions or reviews of ninja. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-26.
  • TypeScript's Successor is Waiting, and You'll Never Want to Turn Back
    1 project | dev.to | 29 Jan 2024
    Under the hood, Rescript uses a build system called Ninja. Ninja is similar to Make, but cross-platform and more minimal/performant.
  • Using Make – writing less Makefile
    6 projects | news.ycombinator.com | 26 Dec 2023
  • Ask HN: What outdated tech are you still using and are perfectly happy with?
    1 project | news.ycombinator.com | 18 Oct 2023
    Really? I thought most new projects were switching to ninja[^1] and have never used it.

    [^1]: https://ninja-build.org/

  • What was used to build C++ programs before Cmake?
    5 projects | /r/cpp_questions | 5 Jul 2023
  • I have spent two whole work days trying to install GLEW
    6 projects | /r/GraphicsProgramming | 3 Jul 2023
    warning: Starting with the September 2023 release, the default triplet for vcpkg libraries will change from x86-windows to the detected host triplet (x64-windows). To resolve this message, add --triplet x86-windows to keep the same behavior. Computing installation plan... The following packages will be built and installed: * egl-registry:x86-windows -> 2022-09-20 glew:x86-windows -> 2.2.0#3 * opengl:x86-windows -> 2022-12-04#3 * opengl-registry:x86-windows -> 2022-09-29#1 * vcpkg-cmake:x64-windows -> 2023-05-04 * vcpkg-cmake-config:x64-windows -> 2022-02-06#1 Additional packages (*) will be modified to complete this operation. Detecting compiler hash for triplet x86-windows... A suitable version of powershell-core was not found (required v7.2.11) Downloading portable powershell-core 7.2.11... Downloading powershell-core... https://github.com/PowerShell/PowerShell/releases/download/v7.2.11/PowerShell-7.2.11-win-x86.zip->C:\vcpkg\downloads\PowerShell-7.2.11-win-x86.zip Downloading https://github.com/PowerShell/PowerShell/releases/download/v7.2.11/PowerShell-7.2.11-win-x86.zip Extracting powershell-core... error: while detecting compiler information: The log file content at "C:\vcpkg\buildtrees\detect_compiler\stdout-x86-windows.log" is: -- Downloading https://github.com/ninja-build/ninja/releases/download/v1.10.2/ninja-win.zip -> ninja-win-1.10.2.zip... -- Configuring x86-windows CMake Error at scripts/cmake/vcpkg_execute_required_process.cmake:112 (message): Command failed: C:/vcpkg/downloads/tools/ninja/1.10.2-windows/ninja.exe -v Working Directory: C:/vcpkg/buildtrees/detect_compiler/x86-windows-rel/vcpkg-parallel-configure Error code: 1 See logs for more information: C:\vcpkg\buildtrees\detect_compiler\config-x86-windows-rel-CMakeCache.txt.log C:\vcpkg\buildtrees\detect_compiler\config-x86-windows-out.log
  • Installer script for CMake, Ninja, and Meson
    4 projects | /r/bash | 1 Jun 2023
    I thought I would share my custom installer script for the latest GitHub versions of CMake, Ninja, and Meson.
  • Building and Running Pidgin and Finch 3
    3 projects | dev.to | 6 May 2023
    Now that you have your build system all generated you can go ahead and build everything. By default Meson will use Ninja as the build tool. Ninja is similar to Make but much much faster. You can also generate additional build systems but that's outside of the scope of this post.
  • Is there any way to configure my project so I can work on it on both Windows and MacOS?
    2 projects | /r/sdl | 16 Apr 2023
    There are also some other tools like https://ninja-build.org/ that you might prefer using instead
  • Bitdefender blocked Explorer.exe and Ninja.exe has been quarantined
    1 project | /r/antivirus | 16 Feb 2023
    I got Ninja from https://github.com/ninja-build/ninja, latest release. I'm assuming this is a false positive?
  • Just: A Command Runner
    27 projects | news.ycombinator.com | 9 Jan 2023
    Oh excellent, then better (and more portable!) tools are available:

    http://pants.build

    https://ninja-build.org

    https://buck.build

    and, if you hate yourself: https://bazel.build

aseprite

Posts with mentions or reviews of aseprite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-29.
  • Paint.net
    4 projects | news.ycombinator.com | 29 Mar 2024
    Aseprite is free if you compile it yourself [0], and can still be used for commercial purposes if compiled this way [1]. But I recommend buying it anyway to support the project.

    [0]: https://github.com/aseprite/aseprite/

    [1]: https://www.aseprite.org/faq/#can-i-sell-graphics-created-wi...

  • Backdoor in upstream xz/liblzma leading to SSH server compromise
    49 projects | news.ycombinator.com | 29 Mar 2024
  • Monodraw
    14 projects | news.ycombinator.com | 9 Mar 2024
    Nitpick: Aseprite is source-available, not open source by the Open Source Initiative's definition. From the Aseprite EULA [1]:

    > (g) Source code.

    > You may only compile and modify the source code of the SOFTWARE PRODUCT for your own personal purpose or to propose a contribution to the SOFTWARE PRODUCT.

    The OSI's definition of open source [2] requires distribution of unmodified and modified copies (with the exception of lone, unmodified copies; I read somewhere that writing a hello world program is a workaround):

    > 1. Free Redistribution

    > The license shall not restrict any party from selling or giving away the software as a component of an aggregate software distribution containing programs from several different sources. The license shall not require a royalty or other fee for such sale.

    ...

    > 3. Derived Works

    > The license must allow modifications and derived works, and must allow them to be distributed under the same terms as the license of the original software.

    "free software" is ambiguous to English speakers/writers, but "open source" is ambiguous in its own way.

    [1] https://github.com/aseprite/aseprite/blob/main/EULA.txt

    [2] https://opensource.org/osd

  • Mindustry: Open-source automation tower defense game
    6 projects | news.ycombinator.com | 22 Dec 2023
    That's not because you didn't know about it that it is a "new trend"

    https://github.com/Poussinou/FLOSS-Games-on-Steam

    https://store.steampowered.com/curator/38475471-Libre-Open-S...

    It's nothing new, and also exist in the tooling side of things

    https://store.steampowered.com/app/431730/Aseprite/ - https://github.com/aseprite/aseprite

  • Automating sprite packing and flipbook creation in Unreal Engine (Aseprite + TexturePacker + Unreal)
    2 projects | /r/unrealengine | 9 Dec 2023
    This is specifically targeted for Aseperite users, and also makes use of a great tool called TexturePacker by CodeAndWeb. Andreas from CodeAndWeb always helps me out when I email them, and the software itself is awesome, so I figured I'd give it a boost.
  • Monetizing from open source games
    1 project | /r/gamedev | 6 Dec 2023
  • Why is this happening??? Whenever I paste an image into Aseprite the colors change to purple
    1 project | /r/aseprite | 15 Nov 2023
    Are you on macOS? There is a known issue that we've just fixed and released a new version with the fix today as v1.3-rc7 (we're going to publish some release notes in the following days).
  • Thirteen Potions Build Log
    4 projects | dev.to | 22 Oct 2023
    I'd never used Aseprite before, but it was luckily pretty straightforward to copy and paste and slightly edit the knight into a little spritesheet!
  • 3D object with animated texture from Blender to Godot -- has anyone gotten this working?
    1 project | /r/godot | 26 Sep 2023
    I modeled this simple computer in Blender and used the Pribambase plugin to create an animated texture for it with aseprite. I keyframed the animation in Blender and it works perfectly there.
  • Paint on Windows is getting layers and transparency support
    5 projects | news.ycombinator.com | 18 Sep 2023
    One of my favorite "MS Paint" clones is KolourPaint[1]. I've been using it for over a decade (you have to search around to get it on non-linux platforms but I presently have it on MacOS). One of my favorite features is how it handles transparency, where it's just treated like another "color".

    If anyone is heavy into pixel art, you may also be interested in Aseprite[2].

    [1] http://www.kolourpaint.org/

    [2] https://www.aseprite.org/

What are some alternatives?

When comparing ninja and aseprite you can also consider the following projects:

meson - The Meson Build System

LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite

SCons

Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

Bazel - a fast, scalable, multi-language and extensible build system

piskel - A simple web-based tool for Spriting and Pixel art.

Invoke - Pythonic task management & command execution.

tiled - Flexible level editor

BitBake - The official bitbake Git is at https://git.openembedded.org/bitbake/. Do not open issues or file pull requests here.

skia-binaries - Prebuilt binaries generated with GitHub Actions that are downloaded by skia-binding's build.rs script.

PyBuilder - Software build automation tool for Python.

Chicago95 - A rendition of everyone's favorite 1995 Microsoft operating system for Linux.