nimgl VS vulkan

Compare nimgl vs vulkan and see what are their differences.

nimgl

NimGL is a Nim library that offers bindings for popular libraries used in computer graphics (by nimgl)

vulkan

Vulkan C bindings for Nim (by DanielBelmes)
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nimgl vulkan
2 1
356 4
0.6% -
0.0 5.6
over 2 years ago 9 months ago
Nim Nim
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nimgl

Posts with mentions or reviews of nimgl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-04.

vulkan

Posts with mentions or reviews of vulkan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-04.
  • How can I add graphics to my nim program?
    10 projects | /r/nim | 4 Jun 2023
    I heard the nimgl version of vulkan doesnt run well on mac and its missing a huge amount of extensions functionality These are the latest bindings I know of: https://github.com/DanielBelmes/vulkan

What are some alternatives?

When comparing nimgl and vulkan you can also consider the following projects:

ludo - A libretro frontend written in golang

nim-csfml - Nim bindings to SFML multimedia/game library

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

shady - Nim to GPU shader language compiler and supporting utilities.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

windy - Windowing library for Nim using OS native APIs.

nimqml - Qt Qml bindings for the Nim programming language

nuklearnim - Mirror of a thin Nim programming language for Nuklear GUI library

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

boxy - 2D GPU rendering with a tiling atlas.

pixels - Toy support library for primitive graphics programming.