new-lg4ff
EnderChest
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new-lg4ff | EnderChest | |
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40 | 7 | |
280 | 3 | |
- | - | |
1.3 | 9.3 | |
2 months ago | 2 months ago | |
C | Python | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
new-lg4ff
- G923 stopped working.
- G29 Force Feedback on Crossover?
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Steering wheel
I found that the above comes in two variants, PS/PC and XBOX/PC. While the former is currently supported via an external driver (new-lg4ff), the latter has native kernel support. While I do expect to have a smoother experience with the native module, the custom driver claims to have a richer feature set than the native hid-logitech module (differences).
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What should I expect from Force Feedback in American Truck Simulator?
Go to the game settings and adjust the FF levels. (Except if you're on Linux, you'll also need the experimental kernel module, as the stock one has only rudimentary FF support).
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Sim racing on Linux/Steam Deck 2022 an update
The people Behind the logitech driver new-lg4ff most logitech wheels work fantastic now.
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Please open-source ghub so I can make a software that's actually worth a shit.
On Linux there's libratbag/Piper for keyboards and mice and new-lg4ff/Oversteer for steering wheels, if you want to take a look at how they do some things or straight up just fork them and port to Windows.
- new-lg4ff 0.4.0 adds support for Logitech G923 PS/PC wheels
- Does steam input support steering wheels?
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Linux gamers, what is making you stay?
You want this for your G29 if you haven't already installed it. I will admit that sim racing is a blind spot in Proton's support, but this should at least fix some of the wheel-related problems.
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Any type of steering wheel to avoid?
In my opinion the best (community) support at the moment is from Logitech. I have one and it works very well with the new-lg4ff driver. I know the creator, u/berarma, and I know that the support is active. If you need an opinion on models, the G27 (second hand) or the G29 work great on Linux with new-lg4ff.
EnderChest
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What would be YOUR Ideal Ecosystem.
I'm never buying another console again. PC ports or emulation from now on. Steam is super convenient, but honestly my ideal ecosystem would be DRM-free titles that don't phone home. I have the technical knowhow to do my own "cloud" saves and config syncs (though the package I wrote to do it is currently mid-rewrite).
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Rom Save file transfer?
If by some chance your PC is running macOS or Linux, this is going to be absolutely trivial once you learn the syntax. I actually have a github project that does this specifically for Minecraft (while also keeping mods and settings synchronized between different instances on the same computer).
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Transfering Files from my deck to pc at any time
I've been working on a project that syncs my minecraft worlds, mods, resource packs and configs between five different computers, one of them being the Deck. It's command-line based and only really tested on Linux/macOS, but it has the advantage of being config-less (everything is handled by filenames alone) and will work in principle with any launcher. Transfers are also pretty fast since it uses rsync to just perform incremental backups--my world file is about 4GB right now, and it takes under a minute to check in and sync a play session across all my devices (I have a separate project that also does version control to roll back a creeper explosion a borked save caused by a corrupted mod)
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Minecraft modpacks on linux
Idk, I really dislike the Curseforge launcher so when I booted up GD I noped back out of it pretty fast. To each their own, and I do need to spend some more time with it, though, as I'm working on an asset manager that should be launcher-agnostic, and a lot of folks really do love GD (and Curseforge and Lunar and Badlion and the official Mojang launcher...).
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Best way to sync instances across PCs?
Working on it and would be happy to accept contributions and feedback.
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Linux gamers, what is making you stay?
Hmm... how is ssh support on Windows machines these days? Will the scripts I use to backup and synchronize my Minecraft instances work on Windows 11? And what are the good free nonlinear video editors for when I want to edit and post gameplay footage?
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I need some "Easy Going" games.
Interesting. I've never had a problem with MultiMC or any of its forks. It sounds to me like you probably just needed to allocate more RAM (as a rule I typically set the default Xmx to half the total system RAM, or 8GB in the case of the Deck). In any case, thanks for clueing me into an alternative launcher. I'm working on a project to keep mods, configs, resource packs, worlds, etc. synced across different instances and different computers, and eventually I'll want to make sure I support as many launchers as possible.
What are some alternatives?
oversteer - Steering Wheel Manager for GNU/Linux
Rdiff-backup - Reverse differential backup tool, over a network or locally.
Proton - Compatibility tool for Steam Play based on Wine and additional components
Back In Time - Back In Time - An easy-to-use backup tool for GNU Linux using rsync in the back
ALVR - Stream VR games from your PC to your headset via Wi-Fi
Logitech-G923-Linux-Kernel-Driver - This project is intended to add support for the Logitech G923 steering wheel to the Linux kernel.
OfflineMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once while offline (Fork of PolyMC)
FreeJoy - STM32F103 USB HID game device controller with flexible configuration
t150_driver - Linux driver for Thrustmaster T150 Steering Wheel USB
hid-tmff2 - Linux kernel module for Thrustmaster T300RS, T248 and (experimental) TX and TS-XW wheels
pyLinuxWheel