new-lg4ff VS EnderChest

Compare new-lg4ff vs EnderChest and see what are their differences.

new-lg4ff

Experimental Logitech force feedback module for Linux (by berarma)

EnderChest

syncing and linking for all your Minecraft instances (by OpenBagTwo)
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new-lg4ff EnderChest
40 7
280 3
- -
1.3 9.3
2 months ago 2 months ago
C Python
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

new-lg4ff

Posts with mentions or reviews of new-lg4ff. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-14.

EnderChest

Posts with mentions or reviews of EnderChest. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-02.
  • What would be YOUR Ideal Ecosystem.
    1 project | /r/SteamDeck | 10 Apr 2023
    I'm never buying another console again. PC ports or emulation from now on. Steam is super convenient, but honestly my ideal ecosystem would be DRM-free titles that don't phone home. I have the technical knowhow to do my own "cloud" saves and config syncs (though the package I wrote to do it is currently mid-rewrite).
  • Rom Save file transfer?
    1 project | /r/SteamDeck | 2 Apr 2023
    If by some chance your PC is running macOS or Linux, this is going to be absolutely trivial once you learn the syntax. I actually have a github project that does this specifically for Minecraft (while also keeping mods and settings synchronized between different instances on the same computer).
  • Transfering Files from my deck to pc at any time
    1 project | /r/SteamDeck | 28 Dec 2022
    I've been working on a project that syncs my minecraft worlds, mods, resource packs and configs between five different computers, one of them being the Deck. It's command-line based and only really tested on Linux/macOS, but it has the advantage of being config-less (everything is handled by filenames alone) and will work in principle with any launcher. Transfers are also pretty fast since it uses rsync to just perform incremental backups--my world file is about 4GB right now, and it takes under a minute to check in and sync a play session across all my devices (I have a separate project that also does version control to roll back a creeper explosion a borked save caused by a corrupted mod)
  • Minecraft modpacks on linux
    3 projects | /r/linux_gaming | 2 Nov 2022
    Idk, I really dislike the Curseforge launcher so when I booted up GD I noped back out of it pretty fast. To each their own, and I do need to spend some more time with it, though, as I'm working on an asset manager that should be launcher-agnostic, and a lot of folks really do love GD (and Curseforge and Lunar and Badlion and the official Mojang launcher...).
  • Best way to sync instances across PCs?
    2 projects | /r/PolyMCLauncher | 17 Oct 2022
    Working on it and would be happy to accept contributions and feedback.
  • Linux gamers, what is making you stay?
    5 projects | /r/linux_gaming | 25 Sep 2022
    Hmm... how is ssh support on Windows machines these days? Will the scripts I use to backup and synchronize my Minecraft instances work on Windows 11? And what are the good free nonlinear video editors for when I want to edit and post gameplay footage?
  • I need some "Easy Going" games.
    1 project | /r/SteamDeck | 19 Sep 2022
    Interesting. I've never had a problem with MultiMC or any of its forks. It sounds to me like you probably just needed to allocate more RAM (as a rule I typically set the default Xmx to half the total system RAM, or 8GB in the case of the Deck). In any case, thanks for clueing me into an alternative launcher. I'm working on a project to keep mods, configs, resource packs, worlds, etc. synced across different instances and different computers, and eventually I'll want to make sure I support as many launchers as possible.

What are some alternatives?

When comparing new-lg4ff and EnderChest you can also consider the following projects:

oversteer - Steering Wheel Manager for GNU/Linux

Rdiff-backup - Reverse differential backup tool, over a network or locally.

Proton - Compatibility tool for Steam Play based on Wine and additional components

Back In Time - Back In Time - An easy-to-use backup tool for GNU Linux using rsync in the back

ALVR - Stream VR games from your PC to your headset via Wi-Fi

Logitech-G923-Linux-Kernel-Driver - This project is intended to add support for the Logitech G923 steering wheel to the Linux kernel.

OfflineMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once while offline (Fork of PolyMC)

FreeJoy - STM32F103 USB HID game device controller with flexible configuration

t150_driver - Linux driver for Thrustmaster T150 Steering Wheel USB

hid-tmff2 - Linux kernel module for Thrustmaster T300RS, T248 and (experimental) TX and TS-XW wheels

pyLinuxWheel