netcrab
tunneler
netcrab | tunneler | |
---|---|---|
2 | 2 | |
10 | 62 | |
- | - | |
7.7 | 0.0 | |
7 months ago | over 2 years ago | |
Rust | Rust | |
MIT License | MIT License |
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netcrab
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netcrab: a networking tool
Before I get to this project known as netcrab, I thought it'd be fun to share some history from Xbox's past... call it the origin story of this tool. Let's go back in time a little bit. The year was 2012 and I had joined the Xbox console operating system team a year or so before. We'd wrapped up working on one of the last major updates for the Xbox 360 and were well underway with the next project, the thing that would eventually release as the Xbox One.
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A Cautionary Rust Tale About IO Redirection
So there I was, trying to add a feature to netcrab to allow piping input and output to an executed command on the local machine. I'm getting input from a network socket and want to transfer that over to the child process's stdin; and the child process is producing stdout output that I want to send back over the network.
tunneler
What are some alternatives?
rperf - rperf is a Rust-based iperf alternative developed by 3D-P
bore - 🕳 bore is a simple CLI tool for making tunnels to localhost
laminar - A simple semi-reliable UDP protocol for multiplayer games
proxyboi - A super simple reverse proxy with TLS support
tuic - Delicately-TUICed 0-RTT proxy protocol
spike - :mega: A fast reverse proxy written in PHP that helps to expose local services to the internet
message-io - Fast and easy-to-use event-driven network library.
learning-rust-trust-dns-resolver - Learning rust while using the trust-dns-resolver crate.
protocol - Easy protocol definitions in Rust
encrypted-dns-server - An easy to install, high-performance, zero maintenance proxy to run an encrypted DNS server.
bevy_networking_turbulence - Networking plugin for Bevy engine running on naia-socket and turbulence libraries