nestadia
A cloud NES emulator written in Rust. Originally written for NorthSec CTF 2021. (by zer0x64)
gband
GBC emulator (by zer0x64)
nestadia | gband | |
---|---|---|
3 | 2 | |
22 | 3 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | over 2 years ago | |
Rust | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nestadia
Posts with mentions or reviews of nestadia.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-26.
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Is full-speed SNES possible purely in JavaScript?
NES: https://github.com/zer0x64/nestadia
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Structuring NES emulator components in Rust
You can refer to my NES emulator to see how I do it: https://github.com/zer0x64/nestadia/blob/master/nestadia/src/lib.rs
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Looking for contributers in the journey to learn emulation. Beginners and experienced
Having written emulators in Rust myself, I have to warn that Rust enforces "good code architecture", and hardware architecture does not follow these principle, so you might need to do a bunch of unconventional hacks to make the borrow checker happy. (links to my NES emulator). Also, frontend development is still not really great. For me, I think the benefits of Rust still outweights the shortcoming, but that can vary from one individual to another.
gband
Posts with mentions or reviews of gband.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-26.
-
Is full-speed SNES possible purely in JavaScript?
GBC: https://github.com/zer0x64/gband
-
Structuring NES emulator components in Rust
Although the architecture is a bit different, I did my GBC emulator more recently and solved some of these issues in a cleaner way(which I intend to eventually refactor my NES emulator to change), so it might also be a good reference: https://github.com/zer0x64/gband/blob/master/gband/src/lib.rs
What are some alternatives?
When comparing nestadia and gband you can also consider the following projects:
nes-rs - NES emulator written in Rust
moa - An emulator for various m68k and z80 based computers, written in Rust. Currently it has support for the Sega Genesis, TRS-80, and Computie (my own project), with Macintosh support in the works
metroboy - A repository of gate-level simulators and tools for the original Game Boy.