neoGFX VS GuiLite

Compare neoGFX vs GuiLite and see what are their differences.

neoGFX

Cross-platform GPU-oriented C++ application/game framework (by i42output)
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neoGFX GuiLite
2 7
526 7,178
- -
8.9 3.4
4 days ago 5 months ago
C++ C++
GNU General Public License v3.0 only Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

neoGFX

Posts with mentions or reviews of neoGFX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-04.

GuiLite

Posts with mentions or reviews of GuiLite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.

What are some alternatives?

When comparing neoGFX and GuiLite you can also consider the following projects:

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development

lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.

wxWidgets - Cross-Platform C++ GUI Library

TGUI - Cross-platform modern c++ GUI

FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development

Simon-Arduino - Interactive hardware game based on memorizing blink pattern

NanoGUI - Minimalistic GUI library for OpenGL

meta-balena - A collection of Yocto layers used to build balenaOS images

webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).

ILI9488_STM32 - Port of 3.5 Inch RPI Display with ILI9488 controller on STM32CubeIDE