nanovg VS serenity

Compare nanovg vs serenity and see what are their differences.

nanovg

Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. (by memononen)
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nanovg serenity
18 240
5,006 28,555
- 2.9%
1.7 10.0
about 1 month ago 3 days ago
C C++
zlib License BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nanovg

Posts with mentions or reviews of nanovg. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-21.
  • nanovg VS nitro-gl - a user suggested alternative
    2 projects | 21 Aug 2023
  • Cairo – Open-Source 2D Graphics Layer/API with Fonts and Many Back-Ends
    6 projects | news.ycombinator.com | 17 Jul 2023
  • 2D graphics lib recommendation?
    6 projects | /r/C_Programming | 20 Apr 2023
    I use nanovg for my projects and it works surprisingly well for its size. It integration is pretty simple .... if you know a little bit of OpenGL, otherwise there is a slight learning curve.
  • minimax — minimalist 3D game engine in Clojure
    5 projects | /r/Clojure | 26 Feb 2023
    The "engine" is built on top of amazing https://www.lwjgl.org/ and https://github.com/bkaradzic/bgfx/, and UI system is baked by https://github.com/memononen/nanovg and https://github.com/facebook/yoga
  • Randazzo: PMDG 737 Unstable with SU11 Beta.
    1 project | /r/flightsim | 13 Oct 2022
    It's a library for drawing vector shapes, sort of like SVG - https://github.com/memononen/nanovg The old way in the SDK was with GDI+, but the benefit of a vector format is scalability to higher resolutions and better GPU usage. The workaround potentially costs some frames, but its better than bust panels for now.
  • Simple 2D game
    1 project | /r/opengl | 15 Aug 2022
    If you are a beginner in computer graphics, I strongly suggest you to look at the nanovg library: it contains all the primitives you might want to render (circles, lines, filled polygons, text, images, ...). Integrating it in existing codebase is not that hard, since the library is rather small.
  • W4 Games formed to strengthen Godot ecosystem
    3 projects | news.ycombinator.com | 9 Aug 2022
    NanoVG is the closest thing I came across when I had a similar quesiton: https://github.com/memononen/NanoVG

    unfortunately it doesn't seem like it's getting steady updates now unlike the last time I checked. But I imagine it's pretty mature at this point. There also seem to be ports in Metal/DX11 if you didn't want to be stuck in OpenGL.

  • Why are there so little Skia recources?
    3 projects | /r/GraphicsProgramming | 6 Aug 2022
    Also there's NanoVG if you really want a vector api in C, but don't need anti-aliased clipping.
  • Advice for the next dozen Rust GUIs
    14 projects | news.ycombinator.com | 15 Jul 2022
    Getting sufficient antialiasing quality for 2D graphics is difficult on GPUs. https://github.com/memononen/nanovg accomplishes this with GL2/GLES2 level hardware for most of the stuff one would want to render as part of a GUI. My project https://github.com/styluslabs/nanovgXC supports rendering arbitrary paths with exact coverage antialiasing, but requires GLES3.1 or GL4 level hardware for reasonable performance.
  • Ask HN: Modern Alternatives to C
    5 projects | news.ycombinator.com | 30 Apr 2022
    > to learn the 'nuts and bolts' of rendering

    These nuts and bolts are very different between CPU and GPU. CPU-based libraries are painting pixels in bitmaps in system memory. Most GPU-based libraries are uploading indexed triangle meshes, and rendering them with weird shaders.

    Worse, there're no good open source implementations of GPU-based ones. Microsoft ships an implementation as a part of OS (Direct2D) but it's not open source. Linux simply doesn't have an equivalent.

    At least for initial versions, consider C interop with this https://github.com/memononen/nanovg It cuts a few corners (no cleartype for text, CPU overhead for repeated rendering of same static paths) but it's still good overall, simple, and easy to use.

    > My only concern with C# is the cross compatibility

    Works well on Linux, Windows and OSX, including ARM CPUs. Not sure about Android and iOS, never tested.

    My largest concern with C# would be performance. Technically the language allows to code in any style, but most guides and examples are using OO-heavy one.

serenity

Posts with mentions or reviews of serenity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-09.
  • Why does part of the Windows 98 Setup program look older than the rest?
    5 projects | news.ycombinator.com | 9 Apr 2024
    SerenityOS replicates that look and feel. It is also implemented in a dialect of C++ that adheres to some of the good parts of C++98: https://serenityos.org
  • SerenityOS
    1 project | news.ycombinator.com | 3 Apr 2024
  • XZ: A Microcosm of the interactions in Open Source projects
    7 projects | news.ycombinator.com | 30 Mar 2024
    One example of a useful technique

    https://serenityos.org/ apparently only makes source code available. There are no binary images of the OS to install

    I think Andreas said this functions like a little test -- if you're not willing to build it from source, then you probably wouldn't be a good contributor anyway.

    ---

    Likewise, my shell project provides source tarballs only, right now - https://www.oilshell.org/release/0.21.0/

    It is packaged in a number of places, which I appreciate. That means some other people are willing to do some work.

    And they provide good feedback.

    I would like it to be more widely available, but yeah I definitely see that you need to "gate" peanut gallery feedback a bit, because it takes up a lot of time.

    Of course, it's a tricky balance, because you also want feedback from casual users, to make the project better.

  • Fuzzing Ladybird with tools from Google Project Zero
    2 projects | news.ycombinator.com | 16 Mar 2024
    Indeed, given the existence of `JS::NonnullGCPtr`, `JS::GcPtr` intentionally corresponds to a nullable pointer, so it seems dangerous to convert one to a reference without a null-check.

    That said, a naive code search finds what *may* be more cases of this pattern:

    https://github.com/search?q=repo%3ASerenityOS%2Fserenity+%2F...

    Eg: https://github.com/SerenityOS/serenity/blob/a68b134e6dea5065... -> https://github.com/SerenityOS/serenity/blob/a68b134e6dea5065...

    In some of those search results, it is fine because there is a preceding null-check, and obviously I know nothing about this code other than this naive search result, but perhaps it would be prudent to vet all of them.

  • The Ladybird Browser Project
    8 projects | news.ycombinator.com | 6 Feb 2024
    It is a SerenityOS project. You can find the answer to that question in their primary project's FAQ[1].

    1. https://github.com/SerenityOS/serenity/blob/master/Documenta...

  • Sane C++ Libraries
    7 projects | news.ycombinator.com | 27 Jan 2024
    https://github.com/SerenityOS/serenity

    The best way to write proper exception free C++ is not to use the C++ Standard Library.

  • Serenum: OS from scratch to save computers [video]
    1 project | news.ycombinator.com | 16 Jan 2024
    I initially confused it with Serenity OS prior to watching the video: https://github.com/SerenityOS/serenity
  • Ask HN: What side projects landed you a job?
    62 projects | news.ycombinator.com | 3 Dec 2023
    My contributions to SerenityOS[0] helped me get my current job. My team lead (who was also my interviewer) was interested in what I did since I listed some of it in my CV, and I showed him some PRs I made and explained what went into each of them. It was really exciting because I didn't have professional experience with low-level development, and basically got the job due to hobby programming.

    [0]: https://github.com/SerenityOS/serenity/pulls?q=is%3Apr+autho...

  • SerenityOS – a love letter to '90s user interfaces with a custom Unix-like core
    1 project | news.ycombinator.com | 30 Nov 2023
  • Bring garbage collected programming languages efficiently to WebAssembly
    16 projects | news.ycombinator.com | 3 Nov 2023
    Definitely not "literally impossible", just a great deal of work. https://github.com/SerenityOS/serenity/tree/master/Ladybird

What are some alternatives?

When comparing nanovg and serenity you can also consider the following projects:

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

Chicago95 - A rendition of everyone's favorite 1995 Microsoft operating system for Linux.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

rust-raspberrypi-OS-tutorials - :books: Learn to write an embedded OS in Rust :crab:

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

haiku - The Haiku operating system. (Pull requests will be ignored; patches may be sent to https://review.haiku-os.org).

sokol - minimal cross-platform standalone C headers

linux - Linux kernel source tree

MetalNanoVG - The Metal port of NanoVG.

reactos - A free Windows-compatible Operating System

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

redox - Mirror of https://gitlab.redox-os.org/redox-os/redox